adnans
Still Fresh
Well, I'm a big fat newbie with my gamepark. Got it a few days ago. So far I've put GPEngine and VSGBGP (think thats the name anyways) on for emulation, xRick and wolf3d for some old school, and a bunch of mp3s on a brand new 128mb SMC...
oddities, however. i was showing the little handheld wonder off to a coworker, and he turned it off while playing r-type. now, the rom won't load. i did this a few more times to see if turning the gp32 off while playing a rom will fry the rom. rtype 2 and salamander went down, twinbee and tiger stayed alive.
thought about it some more, and formatted the card. you see, when i've been sending over mp3s, every 3 to 5 megs, something stutters. if it stutters on a rom, the rom usually won't play (r-type 2 would, but its graphics were mangled). if it stutters during an mp3, the mp3 usually won't play. if it does play, it will get to whatever point it stuttered at, tweak out the mp3 player and either freeze the gp32 or the mp3 player will skip to the next track.
the problem for me here is that i'm a huge essential mix fan (i wish we had radio 1 in the US). most of the mp3s i want to put on the gp32 are 60+ megs
i've been using the default gamepark software to xfer things over. does this long rambling post sound like a pc problem, a gp32 problem, an smc problem...?
also, i seem to have a problem getting the GBC emulator to consistantly save! i'd been looking forward to finally getting a chance to play through seiken densetsu 1 at work! i was pretty sure that the save testing i had done would keep the save file through a reboot of the machine, but when i loaded up the rom last night, i was a little miffed at seeing the name input screen.
so anyways, any suggestions?
thanks for putting up with a gp32 newb!
oddities, however. i was showing the little handheld wonder off to a coworker, and he turned it off while playing r-type. now, the rom won't load. i did this a few more times to see if turning the gp32 off while playing a rom will fry the rom. rtype 2 and salamander went down, twinbee and tiger stayed alive.
thought about it some more, and formatted the card. you see, when i've been sending over mp3s, every 3 to 5 megs, something stutters. if it stutters on a rom, the rom usually won't play (r-type 2 would, but its graphics were mangled). if it stutters during an mp3, the mp3 usually won't play. if it does play, it will get to whatever point it stuttered at, tweak out the mp3 player and either freeze the gp32 or the mp3 player will skip to the next track.
the problem for me here is that i'm a huge essential mix fan (i wish we had radio 1 in the US). most of the mp3s i want to put on the gp32 are 60+ megs
i've been using the default gamepark software to xfer things over. does this long rambling post sound like a pc problem, a gp32 problem, an smc problem...?
also, i seem to have a problem getting the GBC emulator to consistantly save! i'd been looking forward to finally getting a chance to play through seiken densetsu 1 at work! i was pretty sure that the save testing i had done would keep the save file through a reboot of the machine, but when i loaded up the rom last night, i was a little miffed at seeing the name input screen.
so anyways, any suggestions?
thanks for putting up with a gp32 newb!