Joking aside, this is a really difficult question to answer. It's like you're asking "how do I make food? Food that is cooked." It's a very generic question and you're not going to get a very specific answer. You need your ingredients (3D models), you need some utensils (OpenGL, SDL, etc...) and you need some experience at putting ingredients into the utensils in just the right way to produce whatever it is you're trying to make.
Blender is pretty good, extremely powerful but has a very steep learning curve. We're talking years to master. If you're serious about doing it, you'll be much better off finding an artist to work with (ie, pay them!). There are already tonnes of artists that have produced models you can license, some for very cheap, and a Google search returns a few different results for free models you can use. If the free models work, great. If your game becomes something big though you'll definitely want to seek an artist to make models specifically for it, but I'm sure that's quite some time in the future.
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