pea
developer
I wonder what happened to [developer of the dancing baby 3D thingy] that he was showing around a few months back. That looked like it was going places.
Blah posted on May 4 2005 at 05:06 AM said:I'm not a Nintendo fanboy in the slightest. I hate them in fact. But I was just stating the facts (people are confused). I figure we *could* have DS or better 3D but only if we kidnapped developers from Nintendo, Sony or Microsoft.
Also, the DS has no 3d hardware (I think) it is done in software on one or the other of the two chips through a specialized SDK. The most specialized hardware backing it could possibly have in the graphics and sound department, based on its specs, is the GBA graphics and sound chips, and there is a possibility that the bios emulates these so they may not even have those.
Then again some details are kept secret and this may just be all speculation and wrong.
reaper79 posted on May 4 2005 at 01:30 AM said:Blah posted on May 3 2005 at 05:50 PM said:Actually the DS has a 66mhz ARM9 and a 33mhz ARM7...
And more than likely they are not combinable. One is meant for DS games, the other is for the GBA.
Cheers!
actually, the 33mhz one is used for the 2d screen, and the 66mhz used for the 3d screen being used in a game. they don't work together.Inopia posted on May 4 2005 at 11:20 AM said:Hmm, DS has two procs, and they can execute code concurrently. So you can combine them. In fact, I think that's the whole idea
Actually that is a retarded sentence.Goity posted on May 4 2005 at 12:41 PM said:actually, the 33mhz one is used for the 2d screen, and the 66mhz used for the 3d screen being used in a game. they don't work together.
Jaw posted on May 4 2005 at 03:55 PM said:prolly a silly question, but if the DS is an ARM9 cpu, that's the same as the gp32 right? does that meen that with a bit of messing a fairly accurate emulator could be made using the hardware rarther than software emulation?
It doesn't...DanGP posted on May 4 2005 at 04:23 PM said:Jaw posted on May 4 2005 at 03:55 PM said:prolly a silly question, but if the DS is an ARM9 cpu, that's the same as the gp32 right? does that meen that with a bit of messing a fairly accurate emulator could be made using the hardware rarther than software emulation?
it won't be possible because the DS has 3D hardware which the gp32_console doesn't have.
sorry I was looking at an old webpage for the specs :rolleyes:Talyz posted on May 4 2005 at 04:43 PM said:It doesn't...DanGP posted on May 4 2005 at 04:23 PM said:Jaw posted on May 4 2005 at 03:55 PM said:prolly a silly question, but if the DS is an ARM9 cpu, that's the same as the gp32 right? does that meen that with a bit of messing a fairly accurate emulator could be made using the hardware rarther than software emulation?
it won't be possible because the DS has 3D hardware which the gp32_console doesn't have.
:wacko: :wacko: AAAARGH, the GP32 has not enough RAM :wacko: :wacko:Jaw posted on May 4 2005 at 02:55 PM said:prolly a silly question, but if the DS is an ARM9 cpu, that's the same as the gp32 right? does that meen that with a bit of messing a fairly accurate emulator could be made using the hardware rarther than software emulation?
Jaw posted on May 4 2005 at 07:44 PM said:what about with the 64 meg ram mod then? if ram is the issue that is?
Anyway emulation is pritty useless if its increadbly slow or unplayable no matter how cool it is. So carrying around extra consoles to play the games on is better than playing them at an unplayable speed on the gp32_console .Fishbong posted on May 4 2005 at 09:00 PM said:OK, OK, that´s right and might apply to GBC emulation, but we´re at a point where we are discussing about very limited and constricted emulation. Some say emulation makes only sense if you can enjoy it, some say its just cool to see some game running on the GP32, no matter how slow or unplayable it may be (e.g. PSX emus etc.).
But since you mentioned the practical advances of being able to emulate multiple handhelds on one, i guess you are certainly talking about emulation that is actually enjoyable. Enjoyable emulation of systems like the GBA or higher is not possible on the GP32, so it still might be better to carry more systems around, if you can´t decide on which one to take.
LOL :lol:finty posted on May 4 2005 at 03:58 PM said:Actually that is a retarded sentence.Goity posted on May 4 2005 at 12:41 PM said:actually, the 33mhz one is used for the 2d screen, and the 66mhz used for the 3d screen being used in a game. they don't work together.