Here is Violetland, an opensource game inspired by Crimsonland
The game use gl4es to run, and should run on all models. Note that the game use a "turn + forward/backward" control scheme that may take time to master, especially with the top/down view.
Here is Destination Sol, the open source continuation of the Arcade exploration and shooter game of the same name.
The game is Java8+, so I embeded a custom build of Jre9c (with hotspot) in the PND. Also this version use gdx (and so gl4es). Source are modifies to force fulscreen, but that's it...