demo

  1. ptitSeb

    Release Chicken Invaders 5: Cluck of the Dark Side Demo

    Here is the demo of Chicken Invaders 5: Cluck of the Dark Side, the last episode of the serie The demo use box86 and gl4es, and like episode 3 and 4, there are some micro-freeze when loading new effect / sprite for the first time. A swapfile may be necessary for CC model. History log =========...
  2. ptitSeb

    Release Chicken Invaders 4: Ultimate Omelette Demo

    Here is the demo of Chicken Invaders 4: Ultimate Omelette, a casual shoot'em up from InterAction The demo use box86 and gl4es. Same comments as with CI3: works fine with occasion micro-freeze when loading an effect for the 1st time. CC user may need a swap file. History log ========= Build 01...
  3. ptitSeb

    Release Candy Cruncher Demo

    Here is the Demo of Candy Cruncher, a kind of match 3 game The game use box86 and should run on all Pandora Models. History log ========= Build 01 ----------- Initial build
  4. ptitSeb

    Release Hyperspace Delivery Boy Demo

    Here is the Demo of Hyperspace Delivery Boy The PND use box86 to run. This is the x86 Linux version from LinuxGamePublishing. I know that demo can also be played with SCUMMVM, but I think it's interresting to have the version also running "natively". It use SDL and the speed is good. History...
  5. ptitSeb

    Release Chicken Invaders 3: Revenge of the Yolk Demo

    Here is the demo of Chicken Invaders 3: Revenge of the Yolk, a casual shoot'em up from InterAction. The game use box86 and gl4es. It is pretty smooth, (but there are some ocasionnal micro-freeze when showing some effect for the first time). It use GLES1.1 backend and should work on all model...
  6. ptitSeb

    Release Shogo - Demo

    Here is the Demo of Shogo: Mobile Armor Division from Hyperion software The game use box86 and gl4es. It seems pretty smooth on a Gigahertz model. Go to configure to setup a good keymap. History log ========= Build 02 ----------- Repackage with nub setup for FPS Build 01 ----------- Initial...
  7. ptitSeb

    Release SimCity 3000 Unlimited Demo

    Here is the demo of SimCity 3000 Unlimited. This version use box86, and is simply the linux version from Loki pacakged as a PND. History log ========= Build 01 ----------- Initial build
  8. ptitSeb

    Release Chicken Invaders: The Next Wave Demo

    Here is the Demo of Chicken Invaders: The Next Wave, a casual shoot'm up from InterAction The game use box86 and gl4es. It should be fast on all Pandora model, and run with all SGX driver version (it use GLES1.1 backend). History log ========= Build 01 ----------- Initial build
  9. ptitSeb

    Release Robin Hood Demo

    Here is the Demo of Robin Hood: The Legend of Sherwood The demo use box86 and notaz's SDL to downscale 800x600. Speed seems correct,a t least on Gigahertz model. History log ========= Build 01 ----------- Initial build
  10. ptitSeb

    Release Heretic 2 Demo

    Here is the demo of Heretic 2 The demo is the original x86 linux version by Loki, patched to handle 800x480 "widescreen" pandora screen. It use box86 and gl4es and is really playable, at least on a gigahertz model. Note that keymap is not changed and should probably be modified to be more...
  11. ptitSeb

    Release Eric's Ultimate Solitaire Demo

    Here is Eric's Ultimate Solitaire Demo, a demo of a commercial card game. The game is the original Linux x86 version from Loki. It use box86 to run. The game use old gtk-1.2 lib (emulated x86 version here), and is a bit tall if you are using X11, but is perfectly playable. History log...
  12. ptitSeb

    Release Descent 3 Demo

    Here is the demo of Descent 3 for Linux This demo is the original Linux x86 Loki version. It use box86 and gl4es to run. You will need to configure the keymap to enjoy it. History log ========= Build 01 ----------- Initial build
  13. ptitSeb

    Release Serious Sam: The Second Encounter DEMO

    Here is Serious Sam: The Secound Encounter DEMO This is a Ready2Play PND, with the opensourced Serious Sam 1 Engine (using gl4es), and the Data from the TSE Demo. Here a video of the automatic demo on a gigahertz Pandora from @ingoreis The Demo feature the 1st level on the Full game, but...
  14. el joker

    RAYMAN [ SNES ]

    via Omar @ocornut I've dumped a prototype demo of unreleased Rayman for SNES, here it is! (NB: very early dev build, not a full game) link download : https://t.co/F3XB9XRhTA
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