Search results

  1. G

    Hw Sdl Blitter Question

    Right. If I use "software surfaces", do they end up being allocated in the "lower" 32 megs of memory available to the os? Or does it only disable the hardware blitter for them? I also deal with alpha blending, but I might try to use colorkey and some kind of dithering, because the details are...
  2. G

    GP2X Wip & Help Wanted: Porting Battle For Wesnoth

    Well yes, memory usage is the most annoying problem atm, but I'm afraid that it's mostly Wesnoth's fault. 8) For the brave ones who would like to compile it themselves, here's my quick configure.ac patch (so that it doesn't try to run SDL test programs compiled for ARM on x86): Index...
  3. G

    Usb Doesn't Work

    Ok, I bought myself a card reader and the cable I got with the *reader* works just fine - I can connect gp2x with my computer just fine using it. :o Too bad I've decided to spend more money on the official crap...
  4. G

    Usb Doesn't Work

    Hi, I've just received my gp2x :) and started playing with it. Everything seems to work fine so far, except from usb. When I connect my console to the computer (using the GPH "certified" usb cable) I get following errors printed by the kernel: hub 1-0:1.0: connect-debounce failed, port 1...
  5. G

    GP32 Wesnoth And Sdl_net

    BuD, you have a private message from me. Make sure to check it. ;-)
Back
Top