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  1. bugmenot

    ScummVM dat file test (verifies game files)

    I love the idea of this! It has been too long since this was needed. I'd head over to the ScummVM forums and post there for better exposure.
  2. bugmenot

    OpenGothic - Night of the Raven

    When should one add gl4es to the mix when trying stuff out? On the surface level I understand the concept of what it does, but not really how to tell when it would be needed/useful.
  3. bugmenot

    Box86 - Linux Userspace x86 Emulator

    I understand that it is not a box64 bug, I just thought I'd follow up with what I found. Interesting that factorio is so relatively demanding, even though on the surface it looks like a Stronghold / Stronghold Crusader 2d graphics type thing. But now thinking about it there are actual shaded...
  4. bugmenot

    OpenGothic - Night of the Raven

    Right, that was mentioned. And there are no plans to add opengl support (even though a pull request for it would probably get merged) , the developer recommends to just run the proprietary original on older hardware. Maybe that would run with wine and box86...
  5. bugmenot

    OpenGothic - Night of the Raven

    https://github.com/Try/OpenGothic Now this would be very cool. The developer is very active and engages with contributors and issue reporters. Initial arm work has been done already. https://github.com/Try/OpenGothic/issues/v121 And the game is an old classic that should have pretty modest...
  6. bugmenot

    Box86 - Linux Userspace x86 Emulator

    I'll see what I can come up with for editing the settings down. Is there any benefit or disadvantage to run with OpenGL versions bigger than 3.3? What are the available options there? edit: Ok even with the browser closed and "./factorio --graphics-quality very-low --video-memory-usage low...
  7. bugmenot

    Box86 - Linux Userspace x86 Emulator

    That didn't seem to change anything. So I tried with 3.0 and 4.0, too. (Didn't really know what I am working around so I just guessed some numbers. With 4.0 I get to a loading screen. After multiple minutes it hangs at "95% Loading Sounds". 1637397776 The :( nil :( in there are quite amusing...
  8. bugmenot

    Box86 - Linux Userspace x86 Emulator

    Hey, I am having trouble launching factorio on a pi 4 on pi os bullseye. any idea what the issue might be here?
  9. bugmenot

    Has anyone tried installing TwisterOS yet?

    https://twisteros.com/ It's basically one of the best RPi Operating Systems/Distros for a while now. I'm willing to bet that it can work on both the Pandora, and the Pyra... Has anyone tried installing the 32-bit, or the Armbian, version yet?
  10. bugmenot

    The dynamic horizontal scaling of the site is awful...

    If you look back slowly, the "Legal Information" text leaks out onto the Profile Icon, the second phase of the text buttons leaves a huge automatic gap at the bottom for almost no reason (likewise with the forum buttons). It's either possibly bugs, or just overlooked details.
  11. bugmenot

    The dynamic horizontal scaling of the site is awful...

    Nope, I just found this flaw by complete chance, and I needed to bring attention to it. :( It's gives web-designers like me absolute OCD when we see things like these overlooked. On a Discourse site of all things... But I'm not here to offend people, I'm just here to tell them that "It can...
  12. bugmenot

    The dynamic horizontal scaling of the site is awful...

    See for yourself: Or just try it yourself by minimising your window, and dragging it left to right. For those who don't see the problem yet... If you look back slowly, the "Legal Information" text leaks out onto the Profile Icon, the second phase of the text buttons leaves a huge automatic...
  13. bugmenot

    I want to suggest that the Top Logo of the site is centered instead of on the left...

    I just think that it would look better that way... I already coded an example myself with the inspect tool... BEFORE: CSS code: .p-header-logo { vertical-align: middle; margin-right: auto; } .p-header-content { padding: 4px 0; display: flex; flex-wrap: wrap...
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