I was wondering if collision detection (simple) was available in SDL libraries. I have two alpha-masked bitmaps and I want to check if a collision occurs. Do I have to do this manually by checking pixels? Or is there a routine available for this?
Also, if I have to implement it myself, can...
I am writing a game for the GP2X, a clone of the classic Space Invaders. I plan to release the source under GPL. How exactly do I do this? Also, I am writing the code in a modularised way so that the "engine" can be re-used for other 2D games. So, I felt this would be all the more reason to...
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