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    Crazy Idea - Collector's Edition Pandoras With Autographs?!

    I'd pay an extra $10 for a Pandora signed by the designers...
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    Music Creation On Pandora

    The only "suggested ports" topics I've seen for several pages have been game-specific, and I'm wondering how feasible it might be to use the Pandora in my recording/composing/sequencing. (As a side benefit, such uses would increase the wife acceptance factor hugely) Would these be port-able...
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    Pandora Pricing - What Price Would You Pay?

    QUOTE check the number of currently sold UMPC's, and compare it to the number of handheld gaming consoles. Then check the number of options, as in different units, available to each market. Figure out where you get the larger crowd for your marketshare. B! I wouldn't buy the Pandora if it was...
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    Pandora Pricing - What Price Would You Pay?

    Y'know, the one thing that would make me be willing to pay any price for the Pandora would be if I knew the it would put smug Macbook air owners in their place... all high & mighty with their computer that fits in a manila envelope, and BAM I whip out a UMPC that fits in my shirt pocket. :lol:
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    Pandora Pricing - What Price Would You Pay?

    I think the expected price point is fine. The Pandora's size alone makes me happy in the pants, and it's cheaper and better than going the multimedia PDA route. I had a GP32 but missed out on the GP2X cause I figured I'd just hack PSP..... which I still haven't gotten around to.... The...
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    Open Source Dos

    Dos emu now released for DC. DC version source is here, if anyone wants to look at porting it to GP32. http://www.dcemu.co.uk/bholedc.shtml
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    Open Source Dos

    WAHAHAHA!!! So true, so true. BTW, I think the DOS emu successfully ported to DC was Bhole. If any GP32 devs wanna take a look here's some links. http://freshmeat.net/projects/bhole/ http://www.linuxsoft.cz/en/sw_detail.php?id_item=2223
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    Open Source Dos

    There was a little-known DOS emulator which, last I heard, was successfully running on the DC. (wasn't dosbox....) Should be possible to get it working to some degree on the GP32 as well, but, for the life of me I can't remember what it was called. *kicks self* Might post it if I can find the...
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    Tes: Portable!

    Sorry but I have to be blunt. Wrong forum (Edit: not any more), misleading title, you didn't provide source code, and as far as I know, the answer is no to all your questions.
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    Dos Port

    The PC/DOS emulator Bhole is being ported to Dreamcast and apparetnly already runs some games, maybe someone could check it out. After all, DOS on Dreamcast was also "impossible".
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    Definition Of Playable

    I used to play SNES emulators on my 486-33, at fullspeed. I had so much frameskip that when Mario ran, his sprite didn't even change. But it was playable, because I beat Mario and 3/4 of Zelda:LTTP on that 486.
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    Neogeo Emulator

    I don't think it's even possible to have a 24-bit processor. 8,16,32,64,128, etc. but not 24
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    Midi?

    Do you use soundfonts? If you use soundfonts instead of hardware synths to play your MIDI files, then there is one relatively simple method you could use and actually get acceptable results for GP32 playback. However, it requires at least one piece of commercial software, the proper tracker, and...
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    Neogeo Emulator

    Simple answer, No Long Answer, The Neo Geo is too powerful and the roms are too big (Theoretically, one could use dynamic loading to overcome the RAM limitation, but whereas GBA roms are ~8-16 MB, NeoGeo roms are up to 10 times as large, so not even dynamic loading will solve this problem...
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    Old Dosshell&win Games

    Made, no. Emulated, yes. You can play Simcity on the SNES
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    Midi?

    It's not nearly that simple. I've tried this many times, most recently when writing XM music for the GBA. Anything produced by a conversion program will require extensive modification before a truly satisfactory result is reached. This method produces hugely bloated filesizes as well.
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    Oldskool Synth

    As a composer, I use a LOT of soft synths. In my experience, a 450 Mhz PIII with 64 MB RAM cannot even handle ONE high-quality soft synth properly. Perhaps a very simple synth would work, but don't expect anything like Rebirth
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    Duke Nukem

    Well, if Duke Nukem for the Game Boy Color sucks, and Duke Nukem Advance isn't playable on Gp32 yet, there is a Duke Nukem game for the Genesis as well. It's first person with a Wolfenstein 3d-quality graphics engine, the same engine that was used for Zero Tolerance and Blood Shot. And it plays...
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    Duke Nukem

    Try this
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