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    Rogue For Gp32

    Amazing :blink: Keep up the good work :D
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    Rogue For Gp32

    That's great ! I'll try it ASAP :D
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    Gp32 As A Joypad?

    Finaly, with a kernel 2.6 it works. So I don't know what happened with 2.4 (config error ?) Anyway, thanks for this great prog :)
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    Gp32 As A Joypad?

    I tried to wait quite a lot, and tried with build 5 as well but it's still the same. Don't know what's wrong... Too bad I cannot try with another USB gamepad or something to be sure how it should work. I think I'll try a 2.6 kernel on this computer soon...
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    Gp32 As A Joypad?

    I have a problem with build6 and linux 2.4.26. Never tried another usb gamepad before, nor another build. I followed instructions about USB HID gamepad. When I do a cat /dev/input/js0 there is 10 time a "character". When I move the pad or button, nothing happens. I need to do another 'cat' and...
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    Someone Want To Port Nethack?

    The original tileset was good enough IMHO. Maybe you don't wanna use it because of copyright or something like that ? In fact I don't really care about gfx, as long as you can understand what's hapening. That's why ASCII is sometimes better than gfx, especially in complex roguelike and for low...
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    Someone Want To Port Nethack?

    The most advanced rogue-like port I know is Moria by gp32rich http://www.geocities.com/gp32rich/ I have beginned to work on a Nethack port many month ago, but I'm too much lazy. A korean have worked on a complete rewrite long time before. But this haven't gone really far, for what I know...
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    Moria port for the GP32!

    I'm a big roguelikes fan too. It's great that someone have managed to do at least an alpha of a roguelike port. (I've played rogue on Castaway, but it's not really adapted) I've beginned to work on a Nethack port, but it's more complex than I've expected (multi plateform, code structure etc)...
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    How many of you are using gplink under Linux?

    Great news ! I was hoping too that this 4m limit will be fixed...
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