This video are old age compared than actual state i think they made the leap to ARMv8 forgetting about to ARMv7 back by limitations
super mario sunshine delfino plaza are bit demanding running 22-30fps Armv8 JIT limitation now and not GPU emulation.
https://www.youtube.com/watch?v=7AlUCD-BmDs...
3DS emulation is unlikely to happen in the short term even is not dead but the big problem is GPU Pica200 is not documented closed and exclusive hardware..also need to have deciphered 3DS games because it is unknown how they work.
For Vita same problem here is not documented the only emu is...
Yes The main problem Dreamcast Powervr2 have depth buffer Z-buffer with 32bit floating point precision
I do not understand a GPU advanced for its time and was slow to be implemented on other chips..
Dolphin also need Opengl Desktop 4.x for some effects Emulation ps2 / xbox is off by Pyra require OpenGL 3.x / Vulkan in the future.ports About Dreamcast you need OpenGL 3.x for these precise Z-Buffer effectsPyra can run the Dreamcast good performance but not by as accurate emulation how GPU...
They have test Windows / Linux / Android / iOS / PS3 compared PSX emulation.
There are many surprises there and there to solve.
I imagine that the notaz or other user over time will fix and improve however one the best emulator psx for arm.
Epsxe until nothing was inaccurate was on the latest...
http://emulation.gametechwiki.com/index.php/PS1_Tests
PCSXRearmed has no precise emulation compared with Epsxe and Mednafen
x86 win in the PSX GPU precise Amidog 1.10 plugin because only windows (closed source)
We have a new Android console join gamers users with this hardware :
Nvidia tegra K1 2,0ghz quadcore Armv7 cortex A15
Support opengl 4.5 / Opengl es 3.1 / Cuda
2GB LDDR3
7" Screen 1920x1200p 323ppi Gorilla glass three generation.
Bluetooth 4.0 / Wifi ac 2,4ghz and 5ghz .
Sound Full metal...
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