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    Release [Repo] UAE4ARM

    It look like glitches in startruck for android and rpi are different. I watched this demo few times but didn't see glitches like in your screenshot. Mine glitches only in top part of screen. Android screenshots.
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    Release [Repo] UAE4ARM

    Have anyone else slower sound in picasso96 mode, or it only android-platform problem ?
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    Beta UAE4ARM with bsdsocket

    New version is perfect. All listed games which not worked with previous version, with new version work correct. Amikit also works now. Very complicated demos and 3d-games run very smooth.
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    Beta UAE4ARM with bsdsocket

    Some bug reports: TinyLauncher - graphics glitches Alladin AGA (whdload version) - graphics glitches Super SkidMarksCD32 (whdload version) - graphics glitches AmiKit - red guru meditation after loading desktop All listed games/app work correct with uae4arm-JITv1 But generally as for first beta...
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    Beta UAE4ARM with bsdsocket

    As i remember uae4all2 & uae4arm require neon support. That mean minimal requirements is ARMv7 CPU (not ARMv6). Also will be good for future to add support adiitional optimization for ARM64 (ARMv8). But that request rather to JIT developers.
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    Release [Repo] UAE4ARM

    liveevil, Try to run whdload version of IK+. It works without any problem.
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    Release [Alpha] UAE4ARM

    amikit now  works fine with 24bit visual style themes with uae4arm screenshot https://dl.dropboxusercontent.com/u/47797448/amikit/amikit-via-uae4arm-24bit-visualstyle.png TomB, How hard to implement bsdsocket emulation for internet support ?
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    Release [Alpha] UAE4ARM

    I remember only three major steps When you will prepare hardfile image with amikit you must: 1) find and disable line with text in Startup-Sequence C:SquirrelSCSI   You can simple replace to ; C:SquirrelSCSI   Symbol ; I added for disable execution of this line (uae4arm not support SCSI)...
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    Release [Alpha] UAE4ARM

    Everything is possible. Amikit8 was runned also with previous version of uae4arm Check my post http://boards.openpandora.org/topic/18067-alpha-uae4arm/?p=384547/URL] But with new version I think it will works much better
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    Release [Alpha] UAE4ARM

    Amikit8 runned in non-jit mode via uae4arm (android-port) screenshots https://dl.dropboxusercontent.com/u/47797448/uae4arm/amikit8_via_uae4arm_1.png https://dl.dropboxusercontent.com/u/47797448/uae4arm/amikit8_via_uae4arm_2.png
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    Release [Alpha] UAE4ARM

    comparison for jit and non-jit mode with android port of uae4arm (device thl w200, 4x cortex a7 1.5ghz)   screenshots https://dl.dropboxusercontent.com/u/47797448/uae4arm/uae4arm-nojit-sysinfo.png https://dl.dropboxusercontent.com/u/47797448/uae4arm/uae4arm-jit-sysinfo.png  ...
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    Release [Alpha] UAE4ARM

    ARM JIT!!!!!!!!!!!! Big Thanks Tom
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    Release SheepShaver

    ARM JIT from Aranym (1.0.2) use very similar UAE cpu engine to BasiliskII (or SheepShaver) At now ARM JIT is 2-3 times faster than non jit. And will be more faster soon. P.S. My Mistake, Aranym use ARM JIT for m68k-emulation (not for ppc). It can be usefull only for BasiliskII
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    Release TinyLauncher Run Amiga WHDLoad Games

    I also tested turrican2 and other games and never not saw messages "Error In Display Initialisation"
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    Release [Repo] UAE4ALL 2.5.1.0

    Aga demo Goa now works correct with newest version uae4all2
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    Release TinyLauncher Run Amiga WHDLoad Games

    Try replace only exe.
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    Release TinyLauncher Run Amiga WHDLoad Games

    stainy, You can try replace whdload version to older. Probably it will be works with your key. As i remember whdload located in C directory.
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    Release [Repo] UAE4ALL 2.5.1.0

    Love-Demo from Fairlight - now works great on my android device When Dreams Come True Big Thanks TomB
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    Release TinyLauncher Run Amiga WHDLoad Games

    subone, As i remember Xbench not works in HD-Dir mode.
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    Release TinyLauncher Run Amiga WHDLoad Games

    sparkymark, Do you tried to change height to 256 in uae4all2 display setting ? P.S. Sorry. i'm not saw your answer, it been posted with same times with my post. Problem solved
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