For me the bigger issue is how it always lowers the charging rate to below idle levels after a couple minutes when the Pyra is powered on and plugged in. (Doesn't seem to affect everybody)
I honestly really don't know much of what I'm doing with anything this low level in linux or hardware...
Outlines can go a long way for readability in an actual game, especially with a limited color pallet.
Most of the time you dont need outlines inside of a sprite though, save them for when you want to emphasize the separation of two elements. Removing them can also give you a lot more room for...
My moto x4 has been dying a slow painful death for the past 3 or so months, and I needed a new, preferably better phone for around 300 bucks since I think spending much more than that isn't worth it for the kinds of things I use a phone for. Oh and I need it to be small, I would get a phone with...
Ok here's a working build of mGBA.
Now on the repo: https://pyra-handheld.com/repo/apps/47
Notes
Esc quits the emu
mGBA should be able to use GLES2 but I couldn't get it to so this is using gl4es, runs pretty good though.
Didn't build the qt GUI, but I made a zenity launcher script that should...
I've played around with Twine and Inform 7 before, I'd like to get back into it sometime and I need more writing practice so maybe I can get two birds with one suitably heavy object
Yeah we're still waiting on someone who at least half knows what they're doing to get some good emulator ports running. I was playing with the nestopia-UE source today, I compiled it just fine and it fails to run with gl4es just like the version on the deb repo. I did actually get it to run...
Some of those emulators will be running slow because they're using the non-hardware-accelerated openGL driver. One way to get around this is to use gl4es which can translate openGL -> GLES so that it can use the actual GPU driver.
It wont just work with everything but its pretty good, but for...
I've been trying to figure this out as well. As far as I can tell the issue is fat SD cards are mounted by udisks2 with the "showexec" option which only gives executable permissions to files with .exe or .com or something dumb like that
following directions on here...
Ok I misread those error messages, needed to install libminizip1 to run zipped roms. Mario 64 running good but the colors looked off and lots of z fighting haven't changed any settings yet
File select dialog is completely broken for me, can't navigate to SD cards at all, any time it's closed it freezes instead and leaves SD card in a locked state. So I can't open a rom or set a ROM directory
Edit: got around the file dialog by putting some roms in a directory in my home and...
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