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  1. R

    Release PCSX ReARMed r22 - now using the DSP

    I'm not sure how I'd tell if it was anyway. ;)
  2. R

    Release PCSX ReARMed r22 - now using the DSP

    Does anyone know why I'm getting a load of "unsupported/invalid cd image type" errors when trying to load most of my CD images? Some of them are cue files, others bin files, doesn't seem to matter which. :/ Is there another format I'm better off converting the images to? TIA
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    Release PCSX ReARMed r22 - now using the DSP

    Not a bug report, more a request for a feature. Any chance of an "Are you sure?" when exiting from the menu? I've done that a few times by accident and lost progress in Final Fantasy. :(
  4. R

    More Pandoras soon at the shop!

    Thanks people! I'll trust what I have then. :)
  5. R

    More Pandoras soon at the shop!

    Is it worth getting a spare LCD cable for a 1GHz model? It's one of the later ones from last year. How likely is that to be a point of failure these days?
  6. R

    Release PCSX ReARMed r22 - now using the DSP

    I'd have thought that wouldn't crash the game though, wouldn't it cause a kernel panic if it crashed at all? If a process crashes before the write has actually happened, does the kernel not flush the buffer?
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    Release PCSX ReARMed r22 - now using the DSP

    Thought I'd replied to this already, guess I didn't click post. :( I overclock to 1100, I guess I could just run it at 1000, probably wouldn't notice the difference at all. It's a rare event that it corrupts, and I'm saving often, sometimes 20 times a day, so it could be anything causing it...
  8. R

    Release PCSX ReARMed r22 - now using the DSP

    I checked dmesg, no errors anywhere, SD card related or otherwise. :/ I recently put in a new genuine branded SD card, so it's probably not that, obviously it still could be but I suspect not. Unless after saving the emulator then reloads the saved data I'd have thought it doesn't care what it...
  9. R

    Release PCSX ReARMed r22 - now using the DSP

    Small update, it happened again, this time I'm sure it's not the SD card. :( It's an extremely rare event, but basically the symptoms are... save game state, and the moment it resumes it crashes back to the PND launcher. Restarting it and loading the save state results in a frozen game. Only...
  10. R

    Release Total Annihilation 3D

    Thanks for all your porting work! My Pandora and I thank you. ;)
  11. R

    Release ScummVM 1.7.0 Preview Build

    I must give this a go with Neverhood, thanks DJ! Is there anyway to automatically launch the Timidity daemon when launching Scumm? Atm I have to change to xfce, and launch it from there then launch Scumm, would be great if I could do it from the Pandora launcher.
  12. R

    Release PCSX ReARMed r22 - now using the DSP

    So, I'm nearing the end of Disc 1 in FF IX, decide to copy some more PSX games to my SD card, start getting errors, try a few I did copy, then loaded up FF IX again, and all of my round robin saves were gone, just three remained from near where it lost my initial save point. I think the SD card...
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    Release [Repo] UAE4ALL 2.5.1.0

    CPU is but a small part of a system, the problem with Amiga emulation is the custom chips that work with it, and the timing between all of them. :/ In many respects the SMD is a less complicated machine being designed as a games console.
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    Release PCSX ReARMed r22 - now using the DSP

    Learned a painful save state lesson yesterday, round-robin save in as many slots as you can, as after saving FF IX at one point, PCSX crashed back to the pandora menu. When I reloaded the save state, it appeared to be okay, but the moment I changed areas, or went into the item menu, the save...
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    Release PCSX ReARMed r22 - now using the DSP

    Brilliant emulator, playing through FF9 with it atm, no glitches anywhere and having save states makes things so less irritating. :) One really tiny minor bug I've noticed though, if I close the lid and the Pandora sleeps in game, when I open it again and flip the power button, it continues...
  16. R

    Release Pale Moon

    Um, yes, oops!
  17. R

    Release Pale Moon

    Sorry to reply to such an old post, but couldn't leave this ill-informed post uncorrected. :) Web designers might not be very well paid, but web developers are somewhat better paid, and most of what you're talking about here requires a web developer, not a designer. Also you'll find most...
  18. R

    Release [Repo] UAE4ALL 2.5.1.0

    Aha, brilliant, thanks!
  19. R

    Release [Repo] UAE4ALL 2.5.1.0

    Thanks for your work on this, at some point recently suddenly Shadow of the Beast started working for me when I'm sure it didn't used to. Is there any way to have a floppy/hdd access LED icon so you can tell if it's doing something or not? That would be great!
  20. R

    Release Cannonball - The Enhanced C++ Outrun Engine

    Installed this for the first time yesterday, great port thank you for doing it! One of my favourite games of all time, looks even better in widescreen and at 60hz.
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