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  1. K

    GP2X C++ Programming?

    Hey, lay down the attitude. You're reading stuff I haven't even written. As I answered in the other post. I'm not in trying to talk down on developers, what I don't like is projects when the developer him/herself seems to have lost the interest and just didn't care about it. But thanks for...
  2. K

    Support?

    Ah, don't get me wrong. I'm all for homebrew when it's done right. I didn't mean to offend the homebrew-scene in any way, what I ment was that there can often be way too many less good games since it's so "easy" to make them. People that are less serious. It's very hard to find the really good...
  3. K

    GP2X C++ Programming?

    Hi. I'm really thinking about getting a GP2X, alot because from what I've gathered it's "easy" to make games for it. Well, these are my two newbie questions, will C++ be enough? And what is this SDK, that keeps popping up?
  4. K

    Support?

    Hello there, GP32Xtreme, I'm about as new to this place as you can get. I did read a bit about the GP32 when it was new and it sounded very interesting, but somehow it all faded away from me. Well, soon the GP2X is here, and I'm seriously thinking about getting one. But here's my main question...
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