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    GP32 Started a windowed GUI toolkit...

    Hello! I've started to code a Windows like user interface anybody can use in his/her program. It will work basically like Windows SDK programming with MessageLoop. After two weeks I've made a version that can be compiled so I decided to show it public and get your opinion. Be warned! it is...
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    GP32 GP Dev Utils

    Hello! I've a problem using the Gamepark Dev Tools (ver 2). When I load bitmaps whith a modified palette and export them to c source, the dev utils always matches the colors to the nearest of the GP32 standard palette. But I want to change the palette later by myself, so the colors don't fit...
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    GP32 multiple definitions problem

    Hello! I've decided to structure my program a little so I created several *.c files that contain my programs function in a sorted way. Because I needed some global variables I created a *.h file, which is included in all *.c files to make this global variables accessible for all functions. To...
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    GP32 Which program to draw sprites? Where to get some?

    Hello! I'm looking for a freeware program to draw some tilesets/sprites (Windows Paint isn't really very good in that...) It should support: - quick user interface - palette management (256 colors) - lines, rectangles, circels, ... - flip/rotate image - perhaps texturing and anti-aliasing...
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    LapiGP - new freeware game released

    Hello! I've released a beta of my first GP32 game. It is a remake of an old DOS game I've played on my 286. Please read the included readme.txt for more info. Download LapiGP (253kb) I'm looking for somebody with some GFX talent to replace the "classic" looking sprites by some ones. If you...
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