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    Gp2x Development Starters

    Hi everyone, After the possible minimum amount of OSX / Win32 development with SDL (and OpenGL and my framework wrapping most of their functionality in a friendlier more modular and safer way), I'd like to extend onto GP2X. I've been reading up on wiki.gp2x.org but would have a couple of...
  2. C

    Mac Development For Gp2x?

    hey good people, I just switched from win32 and MSVC to Mac and xcode and I was wondering whether there are a talented few who managed to get the said setup rocking for GP2X development? if so, care to share how? (I have a game framework project in SDL & OpenGL which was real easy to port even...
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