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    GP2X Planning My Software 3d Renderer

    i agree framebuffer access is probaly the best way to go. just a quick question about the minimal library. Im going to be using it with devcpp as for compiling it do I have to add anything different to the linker or just keep the standard sdl stuff? thanks!
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    GP2X Planning My Software 3d Renderer

    Got to agree with Jix here. Its how I wrote a simple rendrer for my pocket pc. First in C then I attempted to rewrite the lighting and backface culling code but it never worked out. Anyways I have a development environment working now and im still trying to decide what to write the renderer in...
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    GP2X A Few Questions...

    Sorry. I got a little impatient for some reason I guess. I have sdl working with devcpp for indows compilation and still have to get 2x compilation working fortunately Im pretty sure I know wwhat I did wrong last night. sorry. I was a little anxious last night to get started,lol Thanks! Edit...
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    GP2X A Few Questions...

    Hi! I just attempted to install the devkit added the path of the binarys into the path environment variable under windows attempted to open the makefile with minisys. tried to compile sing command prompt. Then I installed dev C++ installed it word for word and tried to compile the demo program...
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    Need A Little Help Setting Up

    Hi everyone I just downloaded the devkit and looked over some docuentation but as im not as much of a windows user as I used to be I need a litle bit of help. It said in the readme to add path to the binary files I had no problem getting to the menu to change it in control panel but Im not...
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    GP2X Planning My Software 3d Renderer

    Hi guys thanks for your comments! Well lets remember that quake uses bsp which is fast but is not suitable for my needs as I like to have some dynamic scene generation. Without bsp I believe it would be a little bit lagging. Of course the 2x is relatively fast but to run a scene with a large...
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    GP2X Planning My Software 3d Renderer

    Hi everyone! I recieved my gp2x two days ago and I absolutely love the thing it does everything I could ever want and if I didnt have 1 dead pixel on the screen it would have been perfect,lol now that I have it I want to get right on coding for the various games( mostly 3d ) to this wonderful...
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    I Just Got My Gp2x!!!

    Got mine two days ago and within two hours I had quake, duke Nukem 3d, doom, about 70 nes roms, 20 snes roms, assorted mame roms including galaga(the best game ever!), some game gear genesis and mega drive games and some various freeware and demo's like vektar. Now im going to get developing on...
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    GP2X Blender Question

    I use Blender for modelling in most if not all my games. But seriously the game engine is not that good to begin with and chokes in many low poly scenes on the PC with a good graphics card. Its just not practical. But as a modelling and animating package it is a great piece of software and can...
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    2d Accelerator?

    So the accelerator is just the blitter or is there hardware rotation scaling support somewhere. sorry im just a little confused as theres no where I can find that explains this in detail.Thanks!
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    2d Accelerator?

    Hi everyone Ive been doing alot of research on the gp2x hardware and software library's to get prepared to start coding when I pick up my 2x towmorrow :D. One thing that puzzles me is the hardware acceleration that seems to be available for the 2x. Is it yet to be utilized? I was looking on the...
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    Voltage Mod On 2x?

    Thanks camiga64! But I only have a MK2 Im figuring its pretty much the same though. Is this true? Thanks for all your help!
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    GP2X Framebuffer Library?

    Hi everyone! I am planning on porting a software renderer of mine and as what I currently have uses a simple framebuffer library called pixeltoaster which is really fast also. I would like to know if any such library like this exists. I know I could use sdl but I guess its just my preference to...
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    Voltage Mod On 2x?

    Looked into it and seems the 2x is a lot harder if not impossible to do tthis mod. Not positve though. If you do no where those resistors on the 2x id be intrested to know as I have not recieved mine yet to search around. Thanks!
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    Voltage Mod On 2x?

    Ok I guess ill have to go look around. Not that ill robally ever end up doing it for a while until Ive got some use out of it first or it breaks,lol Thakns for all your help everyone!
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    Voltage Mod On 2x?

    Just wondering as ive been browsing the forums for a little while and ive noticed alot of threads on voltage modding the gp32. But have not seen anything about voltage modding a 2x. I have experience in this and know the consequences etc. and would just like to know if a voltage mod on the 2x...
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    Would Any Of You Like A Port Of This Game?

    Thanks for your intrest everyone! To clarify ill answer some of your questions: Let me explain. First off this was a 2d game originally that I originally wrote many years ago on my old computer using openGL. I then decided to expand and make it 3d which I wrote in Darkbasic for its ease of...
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    Would Any Of You Like A Port Of This Game?

    Hi everyone! Im relatively new here and should have my gp2x any day now! For the last few weeks ive been porting over a software renderer specifically for the gp2x for my future projects! Anyways about a month ago I wrote a prototype of a game called maze runner 3d which is a addicting maze game...
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    Guess What? A Port Of Gpsp (gba) To The Gp2x...

    Cool !can't wait to see your progress on this as your psx4all emulator was nothing less than awesome! Don't let anyone tell you different your hard work is much appreciated!
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    Some News Of Things To Come...

    Ive only been around these forums for only a week or two. But I can't help but laugh at you epicenter. Really this thread made my day. Ive been programming for quite awhile now on many platforms and all the developers Ive developed with and dealt with have never talked in such a immature way...
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