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  1. clop

    Release [Port] Slingshot

    I'll check the bounce, it's probably a bug in my modifications for resolution scaling. About the "Cancel shot" option, i'll look into it. I'm thinking about a complete "Destroy missile" button, allowing player to destroy his shot anytime, what do you think?
  2. clop

    Release [Port] Monsterz

    About speed: I''l try to dive into code to see if I can make it better, but can't promise anything in terms of delay/results About touchscreen: What do you mean? Is it too slow? (related to performance)
  3. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    :D It works (kinda)! First real bug: When mouse gets off window, application freeze. For those who want to try it, PND file attached and the example can be found here : http://depot.doumenc.org/pandora/VerbCoin.slg (forum don't let me upload it). Just drop the slg file somewhere and run...
  4. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    Added it, still a black window :D Video mode 480 360 set successfully. Compiling vertex shader... EGL Opening X11 display EGL Getting EGL display EGL Initializing EGL_VENDOR: Imagination Technologies EGL_VERSION: 1.4 build 1.4.14.2616 EGL_EXTENSIONS: EGL_KHR_image EGL_KHR_image_base...
  5. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    Ok, still a black window but logs seems much better. I added the precision line to the frag files and run correctly my test (wrong paths in my PND). *** Engine compiled Jan 15 2012 at 18:35:31. Video mode 480 360 set successfully. Compiling vertex shader... EGL Opening X11 display EGL...
  6. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    With the modification on EGLPort, i've got a black window who, I suppose, steals my input (no way to switch windows or close it). *** Engine compiled Jan 15 2012 at 18:35:31. Video mode 480 360 set successfully. Error loading "scale" shader program! Try re-installing the game. Advanced...
  7. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    Ok, I tried that, a window apperaed and disapeared and: Video mode 480 360 set succesfully EGL ERROR: Unable to query for available configs, found 0 EGL ERROR: Unable to configure EGL/ See previous error. Segmentation fault
  8. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    PND is ready already :D Just need to get a game to run...
  9. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    Hi, I tried to run two games (LifeFlashesBy and Out of Order) on the Pandora, and I got that: Error: Bad file descriptor. SLUDGE v2.2.0 fatal error! Initialisation error! Something went wrong before we even got started! Conversion to Unicode failed. This can be fixed by recompiling the...
  10. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    Hi again, Thanks for the quick fixes :D I used the second solution of your previous post. First the good news: I got it to build & run (just a noargs run, but i get the usage message). Bad news: I had to edit by hand the generated Makefile and the GLES2/gl2.h (that's maybe a problem with...
  11. clop

    Release SLUDGE Adventure Engine now with GLES2 support

    You need to modify configure.ac in order to exclude GLee checks when configuring for gles2: Index: configure.ac =================================================================== --- configure.ac (révision 590) +++ configure.ac (copie de travail) @@ -49,8 +49,10 @@ fi...
  12. clop

    Release [Port] Slingshot

    Actually, there no sounds in the original game :) But, if you can point me to the some nice explosions and firing sounds, I can try to add that. Thanks for feedback!
  13. clop

    Release [Port] Slingshot

    Hi, Please test this: Slingshot is a two dimensional, turn based simulation-strategy game set in the gravity fields of several planets. It is a highly addictive game, and never the same from round to round due to its randomly generated playing fields. http://slingshot.wik....org/Front_Page...
  14. clop

    Release [Port] Monsterz

    Uploaded on Repo. http://repo.openpandora.org/?page=detail&app=monsterz-monsterz-16809
  15. clop

    Release [Port] Monsterz

    Hi, Please test this port of a BeJeweled clone: Monsterz is a little arcade puzzle game, similar to the famous Bejeweled or Zookeeper. The goal of the game is to create rows of similar monsters, either horizontally or vertically. The only allowed move is the swap of two adjacent monsters...
  16. clop

    Getting closer... (2011 - 12 - 01)

    You just summarized exactly my experience :D
  17. clop

    Ports of any of these possible..?

    Nice! Now, I need to remember what port I've abandoned last week cause of fmod :D Damn bad memory!
  18. clop

    Ports of any of these possible..?

    That would be really useful!
  19. clop

    Lode Runner recommendations?

    Ok, added escape button to exit from menu. Repo: http://repo.openpandora.org/?page=detail&app=scavenger-sdlscav-4252 Release thread: http://boards.openpandora.org/index.php?/topic/6237-port-scavenger/
  20. clop

    Release [Port] Scavenger

    Hi, At onpon4 request's, here is the port of a Lode Runner clone named sdl-scavenger. Scavenger is a cool arcade/thinking game very much like Lode Runner. You've got to run around and collect objects while avoiding enemies. Some objects are buried and you've got to dig down to get at them...
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