the only thing 24bpp VS 18bpp and even 15bpp is good for is looking at static shades of beige to browns, that's where banding is at its worse.
in other words: naked pictures.
with a good LCD controller, a 18bpp LCD screen can be space-and-time dithered to display 24bpp just fine.
black and...
and that USB data acquisition thing is way too expensive
http://www.dealextreme.com/p/arduino-nano-v3-0-81877?item=22
$16 USD, free shipping
more IO, more features and the controller can do a good part of the automation on its own.
for 1/6 the price you can buy a cheap rooted Android tablet from china, you'll get USB host and OTG port, better WiFi, bigger touch screen, BT, MicroSD card slot, battery, SIM slot (works as a cellphone too).
all for around 100$ shipping included.
HAHAHAHA povray is the only program in your cited benchmark really benefiting of this.
and that's what I was saying: good code wont see a change.
(I'm laughing at povray)
if you want to cherry-pick, here are programs that actually run SLOWER with hardfp:
Ray-Tracing/SmallPT 0.951x...
speed shouldn't be affected in any significant way.
any hot spots in the code should run with short inlined math functions eliminating the issue of passing the data on stack.
code that does a lot of data passing, function calling, will already be slow for other reasons than passing values...
I just received my new cell phone 2 days ago that supports tethering by USB, BlueTooth and WiFi (acting as a WiFi router AP).
so I dont need to "duct-tape" a 3D modem to the Pandora anymore, I could leave the cell in my pocket and surf the net with the Pandora.
(and triple the amount of RF...
he's not asking for files, he's asking about partition sizes (drive image size).
Android seem to crash on > 128GB FAT32 partitions.
it has no problem with my 8GB and 16GB cards but the larger USB drives crashes my Android tablet hard.
max for FAT32 partitions is 2TB with 512 byte sectors.
I bought a 3G USB internet dongle to use the pandora as a cellphone by using linphone and other VOIP/communication software.
I think adding the cell+data functionality straight into the pandora would be a good idea but I doubt this feature would really appeal to a lot of users to be worth the...
PowerVR sell well because they've got the fastest GPU when paired with ultra-slow mobile RAM.
and their GPU is also quite power efficient, it doesn't eat up batteries as much as other solutions.
when RAM is slow as snail, the PVR with its tile-based rendering still gets decent performance...
no need for a forum topic, I just need to get my Pandora so I can fix this stuff.
whining about giving money and expensive prototypes to "dev(s)" who didn't produce and yet active devs who produced stuff and paid for their devices are left waiting.
nah, the problem is that the current input driver is less than ideal.
the buttons are 1 input device.
the left nub is 1 input device.
the right nub is 1 input device.
rather than present the gaming controls like EVERY OTHER JOYSTICKS on the market.
and the games have to poll 3 to 4...
you can go to a home improvement store and try some of those self-adhesive felt pads that go below chairs and other furniture to prevent scratching floors.
they sell those in tiny packs for $3 to $5.
@notaz
can you check with BBQ ?
its got an fps counter in-game.
the game is GPU and/or memory bound once the world is generated and loaded, CPU's only at 40-50% when the window is maximized @720Mhz.
I'm curious how much of a difference just the GPU and memory does.
just click local...
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