something like this already seem to exist it's based on sdl and uses xml files. It's called fuzzeninge, just came by it while googling a bit
http://freshmeat.net/projects/fuzzengine
edit: it's in C Sharp so can't really port it i guess :(
not the dingoo version, but the version where the dingoo was based on, oswan sdl. I used the normal filter render the others did not work since it needed a bigger resolution but it ran way to slow with that filter and there was no sound implemented (well there was but it used x86 assembler so i...
To create a new emulator from scratch and asking that question forget it, not many people are capable of doing this and it requires a lot of programming knowledge as well as knowledge of the emulated system :)
Porting one is an option, if you can port games you can port emulators as well, the...
Dynamate is a game originally made by Björn Kalzen and Jonas Norberg. It is a puzzle game where you have to try to remove colored pieces from the playfield by letting them collide with another specific colored piece. There are pieces that are stuck to the playfield, moveable pieces and special...
just noticed this topic and the request for dynamate, have ported it myselve to the caanoo yesterday evening everything seems to work fine now, i'll probably do a release this evening :)
how come you did not mention that anywhere in the sources :) looking at the code i don't see a reason why a screen init is needed, and since it created a engine.gpe it's easy to make the mistake and think it will work out of the box as a normall app. Ah well the sensor part is all i really...
for those having problems, with me, on my caanoo everything seems to work except the touchscreen handling part. If you remove -DTOUCH it compiles and runs on the caanoo without touchscreen of course. If leave -DOTUCH in the make file i get a segmentation fault. No clue why but i don't really...
well i don't think the output is 320x240 when you use tv out, it will probably be something else like this (this is a guess) :
320x240 = LCD
720x480 = TV-OUT NTSC
720x576 = TV-OUT PAL
About programs, if your drivers is any good you should be able to use it in any application by selecting the...
crashing or damage the facts remains that lifespan of the internal electrical components will decrease. all depends on the quality of the electrical components though and you probably won't use your caanoo / whatever console by the time this happens.
is that technically possible ? I think i know how to do that to some degree but with a lot of "if's". I know you can check button presses but you'd also have to be able to push "new" button presses programmatically to the some buffer can probably be done with /dev/input/event0 but i'm not...
ProFTPD
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What Is It ?
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Proftpd is an ftpd deamon, it shows files of /mnt/sd as the root directory. It didn't take much work to get this working only a simple compile and a linux machine. There is one small thing you'll need to know
though and that is that you can not change...
I will see i can make a release of the proftpd daemon sometime soon probably by the end of the week, i totally forgot about it but it does work yet i never tested it fully but it works and it's a lot easier than samba which has problems. It was the reason i did the proftpd port well it was...
If i'm not mistaken it can also be used for usb networking on windows in combination with the Demo driver that we used on the caanoo there was already a topic about it somewhere before if i'm not mistaken. since the RNDIS driver(s) from windows never seemded to work (at least not at the time i i...
You can't really tell by just looking at the screen. But you can tell by taking a screenshot using the deamon in 16 bit mode, if the game is using 24 bit you will notice the screenshot is distorted so you could try taking a screenshot go back to menu and look in photo\screenshots16\ and see if...
It seems the archive still isn't updated, i will reupload it tonight and upload it to my website also so you guys at least have one mirror for it until the archive finally updates the entry
EDIT:
New version is availible from my website here ...
No problem, just to be sure, it seems the archive is still not updated with the new version. The new version contains 2 directories and 2 ini files in the zip file the old one only contained one. So we (you) still have to wait till someone "approves" my updated zip file. Either that or something...
already found a (new) bug in this (new) version. do not delete the screenshot folders when the daemon is running i did not check if the directory exists while writing the png files only at the start up of the daemon which means the daemon will crash if you take a screenshot and the screenshots...
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