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    Gp2x Shortage?

    Dependencies are never a problem if you run a good distribution.
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    What Kind Of Cap Is This?

    The old MK1 cap didn't look like that, it wasn't completely smooth, although it still had very little grip. Does anybody know where you can get MK2 caps? ED's cap is falling off too much.
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    New Vba-r Version

    Good to hear :lol: Are there any improvments you'd like me to make?
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    New Vba-r Version

    This is strange, I'm trying it now, and it works fine. Are you sure you're not calling it again somehow? Maybe a stray loop? Have a look at the demo.
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    Proposed Wiki Update

    I think the wiki needs to take a less first person approach to writing a lot of articles. One of the factors that makes wikipedia so high quality is it's neutral opinions and 3rd person descriptions (exception for user pages and talk pages though). I'm willing to move stuff around and improve...
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    Gp2x = Extreme Durability

    I've only dropped my GP2X once, onto carpet and not very far at all. The thing that bothers me is my cap rotates a little. And my cat is better than all cats in the world: http://img46.imageshack.us/img46/2110/043sx4.jpg
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    Gba

    You should use GMenu2x, but if you want a script for each game for the normal GPH menu, yeah, use .gpe or .gpu.
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    What Were You Most Looking Forward To

    GBA Pokemon games for me, which is quickly becoming a reality!
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    New Vba-r Version

    Oops, didn't think of that. http://digital-haze.net/files/libmenuthing...ng-0.0.2.tar.gz Updated, removed a few bits of output that were left from debugging and made START make mt_start_menu() return. If you don't like start, give me a shout or recompile it yourself. If you use this, I'll...
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    New Vba-r Version

    Remove spaces from your ROM file names, that did it for me.
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    New Vba-r Version

    Menu: http://digital-haze.net/libmenuthing.php It looks terrible, but works.
  12. A

    Squidgesnes 0.39

    Check if it's enabled/muted, and if it's on, toggle the sound hack.
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    Squidgesnes 0.39

    Works! The game slows down a little (VERY little) when you do the explode bomb thing, but only while that's going on, not too much of a problem. Mind you, that move should look like a big flashing (orange? I forget) circle, but it doesn't come up, although it kills stuff none the less. Is that...
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    Squidgesnes 0.39

    Sorry, DaveC makes me mad :angry: Just tried Contra3, runs full speed with FSAuto with sound at best, although it doesn't actually play sound. It used to fine. That's at 280Mhz. Super Mario All Stars runs perfect everywhere with best sound @ 280Mhz. Great work :) Edit: SMAS seems to flick...
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    Squidgesnes 0.39

    user has been banned for this post... I'm not bitching. Get your thumb out of your ass and realise that people want different things, your opinion is never the only one allowed. SuperFX Chip. Good observation, dumbshit. I never said I was hoping for fullspeed FX games. I was merely...
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    Gba

    Pokemon games are unplayable. I haven't actually started playing (since my ROM was in German, I just wanted to report performance), but even the introduction is really slow. Text is incredibly slow coming too, if you hold down B, it goes about as fast as it would go normally on a GBA.
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    Squidgesnes 0.39

    I'm using FW 2.1.0, hasn't crashed yet.
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    Squidgesnes 0.39

    FS0: With SMK, everything is fine until you start racing, then it goes from 60FPS to an unplayable 30, and that's at 280Mhz. Even no sound makes it slow. Star Fox goes at about 14FPS with 280Mhz and sound off. FSAuto: SMK goes at a playable 20FPS with sound at max quality. Star Fox runs like...
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    Gba

    Oops, I meant percent.
  20. A

    Gba

    Pokemon Emerald is at 65-70FPS @ 285Mhz and FS5/no sound, 70-75FPS @ 285Mhz and FS0/no sound.
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