Search results

  1. Masterfurbix

    Panjoust - A New Simple Platformer

    Haha, I don't think blood relations affects music quality. I'm not even his half-cousin and it sounds absolutely amazing.
  2. Masterfurbix

    Panjoust - A New Simple Platformer

    This will be animated in the end, but here is the 'ouch' replacer. Marko,I'll send you a .zip of the frames.
  3. Masterfurbix

    Enviar La Puta Consola De Mierda Jodeeeeer!

    je ne parle; sorry.
  4. Masterfurbix

    Enviar La Puta Consola De Mierda Jodeeeeer!

    Yeah, 'milk', in this case, is best translated 'bullshit' IMO That's how I read it at least.
  5. Masterfurbix

    Enviar La Puta Consola De Mierda Jodeeeeer!

    Piensa que ud. es listo, no? váyase. vaya a la casa de putas donde nació, y nunca regrese.
  6. Masterfurbix

    Wandor (working title)

    So I started with a potential color palette for the cave level, all of this is impermanent. I noticed though, that the spritework and videos you have posted don't really work together gameplay wise, so I cut the detailing short. The current working character sprite couldn't be more than 20px...
  7. Masterfurbix

    Wandor (working title)

    I don't want to spread myself too thin by working on both Panjoust and Wandor, but I can't resist stuff like this, it's simply my specialty. Right now it is late, but I will start bright and early tomorrow on some concept BGs for the pirate level if that's alright with you. Should I...
  8. Masterfurbix

    Thinking Of Developing A New Frontend

    Man, I'm not going anywhere anytime soon. Just buzz me when you need me.
  9. Masterfurbix

    Panjoust - A New Simple Platformer

    For the record, its hard as balls to find public domain fonts that aren't boring or ugly as shit I also don't think I have the kind of skill to make a good-looking font. I have the technical knowledge, but the kind of consistency that is required to make 80+ vector characters is simply beyond...
  10. Masterfurbix

    Panjoust - A New Simple Platformer

    That would be Marko's department, but I'm pretty sure transparency on the text isn't delineated by color, so I don't know if applying a blur in that manner would work. Besides, from a purely design standpoint, any blur on text makes readability go to all hell. Its better to have jagged text than...
  11. Masterfurbix

    Panjoust - A New Simple Platformer

    So do I, but remember that in-game it wont have antialiasing, so it might look a bit jagged. I'll dredge up an example, hold on it would look something like this, although on the pandora screen, the jagged edges would be MUCH less pronounced. there are, however, some issues with capital...
  12. Masterfurbix

    Thinking Of Developing A New Frontend

    I get what you're saying, and I think it would be quite nice looking. I'm not entirely sure how you would go about doing something like that, but if you need assistance in the graphics or design department, feel free to give me a shout.
  13. Masterfurbix

    Panjoust - A New Simple Platformer

    Marko, what we really REALLY need to add a sense of professionalism to the menus like 'highscores' is a new font. The three at the top are protected under fair use, the one at the bottom is public domain Any opinions from anyone?
  14. Masterfurbix

    Panjoust - A New Simple Platformer

    You're right, it is a bit large I would prefer to go with a vertical bar, because there are other HUD elements that I have not included that are also horizontal. I think Marko can scale the size of the bar without my help though, We'll work out a final size later. EDIT: I believe it appears...
  15. Masterfurbix

    Panjoust - A New Simple Platformer

    Marko, I couldn't possibly agree more. Let's get this thing stable and looking good before we worry about ANY additional features. I am, of course, keeping some ideas on the back burner, testing the appearance of some art, working out how certain effects can be achieved in the most effective...
  16. Masterfurbix

    Panjoust - A New Simple Platformer

    It doesn't help that with graphics becoming more and more expensive to implement, games are getting shorter and smaler to save money on development. When you can breeze through a game in half an hour and never feel the need to play it again, somebody is doing SOMETHING wrong.
  17. Masterfurbix

    Panjoust - A New Simple Platformer

    The jerking problem comes from not positioning the sprite in each frame, not your software. GIMP does have a pencil tool or its equivalent, use that if you're going to clean up the color.
  18. Masterfurbix

    Panjoust - A New Simple Platformer

    Marko, I agree with you about the difficulty settings. We need to first get the main game working in Tip-top shape, then we can worry about smaller details. And Jourdy, if I remember correctly, GIMP handles animation by layers that translate into frames, right? You should use the transparency...
  19. Masterfurbix

    Panjoust - A New Simple Platformer

    OH SHIT, BANDITO MODE JUST KICKED IN. I'm okay with a level system if 1. it is easy to implement. and, 2. easy mode is called "Cowardly mode"
  20. Masterfurbix

    Panjoust - A New Simple Platformer

    I'll concede the issue for now, because you guys do make some excellent points, but if anyone starts suggesting shit like 'regenerating health bars' or 'autoaim' or a 'dedicated grenade button' I'm out, got it?
Back
Top