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  1. Hitnrun

    Is porting really that easy?

    Yep, I tried to find one for DJwillis toolchain but didn't find, so let's just share it with everybody!
  2. Hitnrun

    Is There A Problem?

    Yes the quick and easy ports have already been done. On these we took 30 minutes to 3 hours to make. Now the hard ports don't happen as fast. They need more time and concentration, things that sometimes Real Life doesn't allow. Now let me get back to fighting this Skull Dungeon boss from...
  3. Hitnrun

    Is porting really that easy?

    Post what you did here, we'll help you. Or have you given up already!
  4. Hitnrun

    Is porting really that easy?

    Yes it works, it gives an error message at start stating that X11 does not support the RECORD extension, but besides this runs fine and fast. I had to compile libhunspell-dev separatelly and put the .so on the run path, so one more thing to learn. But this uses autoconf so it is very easy.
  5. Hitnrun

    Is porting really that easy?

    Well, I was looking for a dictionary for the Pandora, and this seemed good, and it uses Qt, so I tried compiling... and it worked :) Yes compiling to the Pandora is normally very easy. I created a qmakespec file for the DJwillis toolchain, you can grab it here...
  6. Hitnrun

    Beta Snes9X4D4P - Another New Build, Now With Hi Res And New Rom Picker

    Well, I am using PocketSNES to play Zelda even with the sound issues, and it is perfect in every aspect (except sound obviously), no slowdowns at 500mhz, state saving and loading, I think that when the sound issue is sorted, PocketSNES will run better than snes9x. That said, the sound problem...
  7. Hitnrun

    Beta Pocketsnes Hack

    Damn, looks like the version of snes9x used on this project does not support configurable sound buffer sizes, the later versions do support. I am trying to port the part of the code which I think breaks buffers by size from the other snes9x pandora build, but it is very complex and I am not...
  8. Hitnrun

    Beta Pocketsnes Hack

    The source code is at github: http://github.com/Hitnrun/pocketsnes-pnd I'll take a look at these buffers.
  9. Hitnrun

    Beta Pocketsnes Hack

    Well after another session of hacking, I seem to have made the sound skips to stop, the music is playing smooth now, but it seems to be somewhat not fully syncronized to the video (the previous version was like this too). This was an ugly ugly ugly one-line hack but it worked, but it is nothing...
  10. Hitnrun

    Release Zelda Classic For Pandora

    Yes the first quest. Still using 2.11, 2.5 uses too much original NES music, and the NES playing library is buggy, I need to see if I can fix it first.
  11. Hitnrun

    Release Zelda Classic For Pandora

    Damn it crashes when entering some island cavern after getting the "water floater", must fix it as I am hooked on this game now!
  12. Hitnrun

    Pandora Squashfs Pnd Problem

    I will put it somewhere so you can take a look at it.
  13. Hitnrun

    Pandora Squashfs Pnd Problem

    No the host is not full, and it gives no message in dmesg. I transfer the file via ssh and never got any corruption problems before. pnd_make command pnd_make.sh -p tagaini-jisho.pnd -d build -x build/PXML.xml -i build/tagainijisho.png -c $ ./make_pnd.sh PNDNAME set to tagaini-jisho.pnd...
  14. Hitnrun

    Pandora Squashfs Pnd Problem

    What command should I use to mount a squashfs pnd file on my Ubuntu linux?
  15. Hitnrun

    Pandora Squashfs Pnd Problem

    It's what apt-get installed (squashfs-tools). It says it is using squashfs version 4.0, is this compatible?
  16. Hitnrun

    Pandora Squashfs Pnd Problem

    I am for the first time tring to package a big application using squashfs. I am building in Ubuntu 10.4, and passing the "-c" parameter to pnd_make.sh seems to work. On the Pandora the pnd does not mount, giving this error: [17989.331756] SQUASHFS error: squashfs_read_data failed to read block...
  17. Hitnrun

    ?pandora As An Ebook-Reader?

    I use Evince to read manga PDFs everyday while in Sao Paulo traffic jams :)
  18. Hitnrun

    Beta Chromium 4 With Ssl And Chromium Snapshot

    The V6 I compiled seemed to compiled cleanly, but all sort of weird things happen when running the browser, seems like v6 were not too much tested on arm yet.
  19. Hitnrun

    Beta Psx4Pandora Beta

    How did you manage to swap discs?
  20. Hitnrun

    Openal - Bad Audio

    Using any CMake gui, set this values on the CFLAGS and CXXFLAGS fields. On linux I use the terminal gui called "ccmake".
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