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  1. S

    Port Requests

    another tank game seems to have its source code released under BSD, the indie game digitanks https://github.com/BSVino/Digitanks (already Android ported with SDL) http://www.digitanks.com/
  2. S

    Open... and close... and open...

    a little bit old but http://www.cs.montana.edu/~halla/aos/ "In linux the top 1GB of each 4GB virtual address space maps kernel data, the rest is user space." -> 3GB even windows has 3 GB for 32bit systems (https://blogs.msdn.microsoft.com/oldnewthing/20040805-00/?p=38233 )
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    Open... and close... and open...

    it is cheap (even sold on amazon ) widely used in electronics as substrate, e.g. as PCB which transfers the heat better away
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    Open... and close... and open...

    Excuse me, as thermal conductive material and heat sinks are still discussed, I want to bring in some material which has quite some interesting properties and was not mentioned (?) up to now: alumina (aluminium oxid) which is electrically insulating (as being a ceramic) but thermal conductive ...
  5. S

    Port Requests

    Update on treadmarks this fork seems to work under Linux now (some glitches) https://github.com/sago007/TreadMarks/commit/ad6f499fa9655a3e37a3088236513fc335b2013e
  6. S

    Port Requests

    Dust Racing 2D , Qt, openGL, linux https://github.com/juzzlin/DustRacing2D Plutocracy "a multiplayer 3D RTS game focusing on merchant trade and domination by economic means, although warfare and piracy are always an option. The game has a 1600s Caribbean theme, is played on a real globe, and...
  7. S

    Port Requests

    Blobby Volley 2 http://blobby.sourceforge.net/news.php there seems to be no version on the repo (some outdated 10 years old GP2X version is here https://pyra-handheld.com/boards/resources/blobby-volley-2.631/) Magarena some Java based magic the gathering card game...
  8. S

    Port Requests

    Interesting, thank you for the infos! As you seems knowledgeable... how is the compatibility of these different clients, are they "drop-in" substitutes (compatible fileformats, interfaces etc)? Also, what makes osu! (or the other client variants) special / successful over the other earlier...
  9. S

    Port Requests

    osu! has its C# source code available on github since 2016 (source MIT, assets CC BY-NC ) https://github.com/ppy/osu it seems to be a ridiculous popular freeware music rhythm game (their community could defend a significant position on /r/place).... this could give some exposure to the...
  10. S

    Release Spellrazor

    I played it (on PC) and enjoyed it ...for game mechanic, representation, creativity and complexity (not unlike Dwarf Fortress)... and I'm nowadays able to shift a game to the stack of: "nice. intriguing challenging... I will enjoy more of it later..." (weeks or month or... but will at a time!)...
  11. S

    Nicky Boum Engine

    enormous thread necromancy: yes, the webarchive has a version of the source code: http://web.archive.org/web/20071226123937/http://cyxdown.free.fr:80/nicky/ and github https://github.com/cyxx/nicky
  12. S

    Release Spellrazor

    You are right, it is possible to only open source the code (and keeping the assets proprietary / Freeware / CC BY-NC licensed) or fully freeing the game like Jason Rohrer does who put everything into public domain. As nowadays most value of a game lies in its assets, and you want to have a...
  13. S

    Release Spellrazor

    To give you some more motivation for open sourcing: there are already several games on steam which are fully open source, e.g. Jason Rohrer's games, Arx Fatalis, or Vulture for nethack . Open source does not mean necessarily that you can't sell it anymore.
  14. S

    Release Spellrazor

    Indeed... or he chose the workless solution by formally open sourcing the code and releasing the assets under some fitting CC license and letting the community doing the work. overall, Spellrazor is currently pay-what-you-want / donationware on itch.io .
  15. S

    Release Spellrazor

    yes that would be great ... and all the builds would benefit from the fixes and optimization by ptitseb ... ;) https://dene.itch.io/spellrazor (I think that case is another good example that open sourcing and opening stuff up is beneficial for all sides )
  16. S

    Release Spellrazor

    Interesting game, thanks to anyone involved! @Dene Carter thanks for opening the source code! @ptitSeb Thanks for getting the source code and porting it! @anyone: Spellrazor is "pay what you want" over at itch.io https://dene.itch.io/spellrazor ... I think the author would appreciate a tip ;-)
  17. S

    Release Albion

    Is this thread on a German speaking forum Sagaras "official" release thread? Where someone could ask for support? (Yes, Sagaras is very active on this forum) https://www.letsplayforum.de/index.php/Thread/163657-Albion-1995-by-Blue-Byte-Source-Port-für-x86-x64-Spiel-nicht-enthalten/
  18. S

    Port Requests

    here seems to be a source archive http://web.archive.org/web/20061202084448/http://www.twin-tail.jp:80/ http://web.archive.org/web/20061207113647/http://www.twin-tail.jp/luna_new.zip here the original homepage http://web.archive.org/web/20061105011953/http://luna.sumomo.ne.jp:80/ maybe then...
  19. S

    Port Requests

    "Mech Commander II" https://github.com/alariq/mc2 ongoing porting to linux / SDL, claimed to compile A children focused small point and click adventure game (based on an old text adventure) "Thirsty Nellan" http://draperg.cis.byuh.edu/programming/nellan/...
  20. S

    Port Requests

    more stuff DestinationSol space 2d shooter https://github.com/MovingBlocks/DestinationSol Aigilas Linux, Java but looks not demanding https://github.com/XBigTK13X/Aigilas http://web.archive.org/web/20160619170539/http://presskit.simplepathstudios.com/sheet.php?p=aigilas Munchoid same author...
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