AquaFish 2.1. It boot al litle bit slower than MultiFW 2 but WindUps 0.99 is worth the xtra seconds :-P
I also like the option to boot directly into a FXE instant OGG player :D
I don't have a ultimate wishlist but as a old sega fan this are the things i would like to see happen
Frame Limit option for Fsms32
Speed improve + Save states on Fgen32
ASM core in OpenSNES9x
Thath's all I need :-P
Ofcourse everbody wants some optimization on the sounds/speed part of the great emu but the're just 2 other things that would make this emu perfect for me :
- More than 1 rom in a zip file support
- Full screen support (i know it's really hard to do becaus of the different resolution the SNES...
This is really a excelent piece of work! I haven't seen any bug yet (well i've only played Monkey Island 1 yet :-P). This beta is a litle bit faster than the beta you send me long ago (at least for the non-audio part since i'm to lazy to convert my audio files :D, I still have the Monkey island...
If you don't like the emu's fine nobody's is going to stop you from writinhg you're own 'perfect' emulators'. The SDK is free aviable so give it a try and see how hard it is for yourself.
@$$h0le
I'm not sure n this one but i i think it's a double buffering bug of some sort. Turning Doubel buffering off should fix this but not all emu's have this option.
Anyway i prefer to play with Double buffering on it's much better and i can live with one small bug :D
Metriod Prime, Mario Sunshine, Eternal Darkness (some guns but not to much ;)), F-zero GX, Mario kart DD, Skies of Arcadia : Legends (really good RPG, one of my favo. RPG's).
Good to hear you have a working GP32 again djwillis developping sound code through a emulator that doesn't support sound is a pain in the @$$. I'll be looking forward to a public/private beta test the (old) beta i have from you is a really nice piece of work and runs the Monkey island games...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.