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  1. J

    Pygame Framerates and HWSURFACE?

    [/SPOILER] Yep, it seems to be quite difficult to get Hardware surfaces like this in pygame, maybe you need to compile it especially with support for HW surface and opengl?
  2. J

    Release Command and Conquer Port

    Yep it's like 2 550MB CDRom disks, one for Nod and one for GDI.
  3. J

    Release Command and Conquer Port

    C&C 1 is freeware now, this is awesome. Download here. It would be amazing if someone with a pandora could download and try this with dosbox. Would make my year.
  4. J

    SDL_LoadBMP

    Relative to what may I ask? Coding everything from scratch.
  5. J

    GLBasic - new sub-category?

    That's pretty much what I figured, I may give it a go at some point if I have some free time.
  6. J

    QGraphicsView / QT Discussion

    That's great thanks, I'm definitely going to look into it for my next project then.
  7. J

    QGraphicsView / QT Discussion

    That's a good summary of QT. I personally use SDL + OpenGL on my projects but it has lots of problems, not least that all of your GUI code has to be custom. My problem at the moment is that I'm using far too many libraries on my projects (SDL, boost, GLEW, Guichan) which I'd ideally like to...
  8. J

    Super Geometry Dust

    Are you planning on open sourcing the game by any chance?
  9. J

    GLBasic - new sub-category?

    Just wondering, maybe I'm too young to have programmed much BASIC, but why is it so popular? From what I've heard of it takes vastly longer to write something in BASIC than an equivalent program in python or something similar. Is it the nostalgia factor or something I'm not getting?
  10. J

    Pygame Framerates and HWSURFACE?

    Thanks for that, the lines didn't work. Sorry my mistake, I should have tried the lines myself. I made a quick script and attached it which should give the information I need if someone would be nice enough to run it using: python testPygame.py and post the output here. There is...
  11. J

    Pygame Framerates and HWSURFACE?

    Hi, I am just wondering what happens when you set pygame to use HW_SURFACE explicitly? Something like this should do the trick : import pygame display = pygame.display.set_mode(flags=(pygame.FULLSCREEN | pygame.HWSURFACE)) print(display) Also the output of this command would be...
  12. J

    MonoXNA?

    From what I've seen of MonoXNA, it is completely unusable and broken. This was on Archlinux, though and I admit I didn't spend more than 15 minutes trying to get it working. Also it only works for 2D for the moment. I'm not sure if anyone has packaged it up yet, I know there is a mono package...
  13. J

    PyGame

    If you have code yourself, it would be very informative to get some performance numbers for how long it takes to flip the screen, and other SDL operations. This is pretty simple in python and would help us see what the bottleneck is. I don't have a pandora yet so I can't test myself. EDIT...
  14. J

    Release XEvil

    Is that screenshot from Windows 3.1?!?
  15. J

    Super Geometry Dust

    This is cool, is a multiplayer version in the works?
  16. J

    Easiest 3D engine to use

    I guess you'll probably find it difficult to maintain compliance with Android, linux and windows without some very high level framework like Unity. In fact besides from Unity, I can't think of something like this. Ogre and Irrlicht seem to have some fairly patchy support for Android, but...
  17. J

    Useful Links

    Are you including SDL like : #include <SDL/SDL.h> or #include <SDL.h> otherwise you should post some code, not in here though, make another thread.
  18. J

    Git(hub) development with dropbear

    Cheers for that. No that's cool I was just curious. Good article. One minor thing that I would like would be to put everything into the bashrc (As I frequently back this up). Could you do something like this export GIT_SSH="ssh -i ~/.ssh/id_rsa $*" Or if that doesn't work...
  19. J

    Git(hub) development with dropbear

    Good stuff. I wonder if using smart http support also works on the pandora?
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