Good point - didn't see that.
Maybe try cross compiling and installing GPM in the ARM lib directories, as it doesn't seem to find the arm version of GPM. Maybe it's a dependancy in the newer version?
I'm not sure but it looks like you are trying to cross compile using a cross compiler and the cross compiler is looking at the x86 libraries for some reason. What guide are you following?
A good thing to do when you are packaging up something is to remove the ".py" extension too.
So instead of someone typing "megaman.py", they would just type "megaman".
C is definitely the language I would recommend someone learn if they are really interested in computer science and in becoming a programmer full-time.
Every other language pretty much maps onto C very well, especially the mainstream ones like Java, C++, C#, Actionscript, etc.
You will have a...
Ha, of course I meant recompiling the SDL that pygame uses, though that doesn't seem like the problem, since SDL performs okay it seems.
I may have a look at this over the summer when I have a spare weekend, sounds like something that would be really useful to have for a lot of people.
This is the kind of crime that no one will ever get convicted for because it is laughable. Sony don't care that you play their PS1 games on an emulator, they care about people who rip their PS3 games and distribute them online, thereby removing the need for anyone to buy the games.
In this...
I don't have a pandora so I can't try.
Have you made sure to update your repository lists and such? More details here.
Other than that, I don't really know, the leading double forward slash looks a bit off, not sure what that is about.
+1 for gstreamer.
Good hello world example in the docs for a command line player. I guess you can use something like SDL, wxWidgets or QT for controls.
Great news, steady progress on the boards is great, even if it isn't the quantity we would like, it's important that they are consistent.
Thanks for the update Ed. Very informative as always.
I'd imagine the screen would be absolutely unreadable on eclipse if you were using.
I'm not sure if someone ported eclipse over yet, though I would say its defintely possible.
Ha, good stuff, I was just curious, I haven't looked very far from SDL/OpenGL.
Microsoft have improved things a lot with their APIs nowadays, I was surprised how easy XNA was to use when I tried it. It's a shame it's not open source...
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