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  1. Quiest

    Mouse/stylus Position

    I dunno, tho I'm happy its supported by SDL libs right away... Try using CODE SDL_GetMouseState( &mx, &my ); (can be called everywhere) to get the mouse positions, maybe its more accurate... And btw, you're in the GP32 dev forum.
  2. Quiest

    Any Chance?

    Shouldn't be to hard to do...
  3. Quiest

    New F-200 Vid On Youtube And Stage6

    Would be funny, but I can see this getting reality... I ordered mine yesterday from Evil Dragon, I hope he checks every unit again before sending, like he did with the F100s...
  4. Quiest

    The Lack Of Time...

    I`m so busy with work and life lately that I am not able to code a single line for my projects or start making graphics for my game Blockland... I say to myself, I stay at home the weekend and take some off time coding, but then again, there is this thing called beer and these things called...
  5. Quiest

    Possible Ultima Iv Port

    Nice research ;) Exult + Addon already got ported by Puck2099 to the 2X, and its working at 100% wonderfullines. Here's the link, you will still need the data files. Its shocking me that no one replying to this topic knows about it, or pointed you to it...
  6. Quiest

    Suggesting An Easy And Fun Program To Make

    Klatterbox should have worked on the 2X too, since its in Fenix.
  7. Quiest

    Elements Interactive Releases Gp2x Game Li-nuggz

    Wah, DRK, you are still around!?
  8. Quiest

    Using A Second Surface As Accum Buffer...

    Yeah, what should be different from getting stuff on the buffer than getting the buffer on the screen? o.O Btw, got a little blur engine too, but did you actually test yours on the 2X? Mine`s pretty lame as its going through the screen pixel by pixel... dont think theres a faster way to do...
  9. Quiest

    Ultimate Fenix V0.1 Available

    ZOMG! what crazy game are you making there, Burbruee ??? :D If you really will be able to remove all sdl from Fenix, that'll be great.
  10. Quiest

    Jump'n Bump Gp2x (port) Released

    There was also a GP32 port, no? Great to see this on the 2X, thanks!
  11. Quiest

    Zombiepox-1.1.3

    Are you releasing (or have you released) the source with this, so others could continue? Havent played the game yet, but I have to try soon, love Zombies!
  12. Quiest

    Ultimate Fenix V0.1 Available

    Strings in structs work now? Too lazy to test, atm ^^ but this would indeed be awesome :)
  13. Quiest

    Ultimate Fenix V0.1 Available

    Sweet, gonna try it soon! @Sam: got the same problem in one of my games, once I find out why, I let you know.
  14. Quiest

    Sqdef 1.1e

    Thanks a lot for the great game and update, still love playing it! QUOTE quad tower with diminishing strength (starts out very strong, but fades after 3 or 4 waves and becomes no more powerful than regular towers - this will replace the existing quad-tower) Sounds weird o.O dont really get the...
  15. Quiest

    GP2X I Had A Few Crazy Ideas Because I Was Bored.

    I smell scientists!
  16. Quiest

    GP2X Checking Whether A Sprite Is On-screen Before Drawing It

    Definately faster than a blit, so I would recommend you to check that directly in your blitting function: CODE void sput( SDL_Surface *source, SDL_Surface *dest, int x, int y ) { int half_w = source->w / 2; int half_h = source->h / 2; if( x > -half_w && x < dest->w + half_w && y >...
  17. Quiest

    Memory Usage

    The more documentation, the better :) And why do you keep calling it feenix? its Fenix! XD
  18. Quiest

    Memory Usage

    you dont need to load the images again and again. Do something like this: CODE ... g_Bg1 = load_png("logo.png"); g_Bg2 = load_png("background2.png"); while( !key(_esc) ) looptimer--; if( looptimer == 1 ) if( choice == 1 ) put_screen(0, g_Bg1); choice=2; else...
  19. Quiest

    Alienblaster

    It has a half player mode? Fantastic ^^ I`m gonna try it when my batteries are recharged.
  20. Quiest

    GP2X .mod File Being Loaded In Windows But Not On Gp2x

    Well then, I guess, you got some odd mod? did you try other mod files? I`m pretty sure mod is supported by sdl on the gp2x (Fenix does and that is based on sdl)
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