Thats not a bad idea you know.... I'm implementing a menu option soon. :) . In the meantime its possible to use the level editor and add or move the checkpoint forward alittle to make it easier...
I'll pm you an easier level over soon or perhaps put it on my website... Other than that more...
thanks for that. I also would like to give a nod to jbrodack and other forum members for helping me with that aspect of the game.
so what could be on the list going forward. 1. new level data, 2. A silky smooth 60 fps mode selectable in a arcade like service menu (its going to be crazy fast...
thanks for the comments on this. The feedback is great. :)
I say its finished, but I still enjoy the odd tinker with the game :lol: :gp2x :lol: ... Expect minor revisions for the next 10 years
Get ready to say goodbye to your score!
edit 1: My game can now be found in the archive...
Yeah its a good game for score beating... I thank its possible to clear 6k of points with the current level... Thats what i'm going for.
I think there is a small issue that can arrise if a crash occurs at the exact same time of a checkpoint grant. I'll be releasing an adjusted level soon to...
thank you for taking a moment to play test the new release and some very interesting comments here. I'm glad your enjoying it.
regarding the 'no sound' that happened to you once it's something that I've noticed 1 out of a few dozen plays. Strange, but I'll keep an eye out :) . I've got...
Thanks very much for that. Yeah it didn't come out that bad in the end.... I've enjoyed making it so thats the key thing for me.
Sure do the windows thingy :) . The only issue I have is that I need to include a controller mapping for the windows version. Whats preset works ok for now, but...
Glad to here you feel that the new version is improved and fun. Even i'm finding it much better now... The thing that was killing it before was the repeated crashing issues and short levels.
You may laugh at this, but I did actually create a spec for a full highscore table abit like most of...
Hi there,
thanks for following along.
I was very worried at the start as I had a serious bug in there which stopped me from designing levels beyond 60 seconds. Each time I did the framerate on the gp2x slowed to a crawl. With that fixed I could now go upto many many more checkpoints...
Hi there chaps,
Hope you are all well. Right then.... What we have here is possibly the worst driving game out :D ...Well it's perhaps not that bad.
I've kicked major code as* and i'm please to share with you the first release of my humble 2d racing game. My first ever game. I've added...
I didn't have my blinkers on! :D ... Cross eyed through coding :lol:
Anyway...Looks like very good work and if someone wants to donate me a GP32 (hehe).
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