You can also play the XOR & Enigma levels, I've posted a link in the comments here: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,310
Cheers, Neil
I should of ordered my copy of Propis from him instead of GP2X Store, I wonder if I'll get one if I order Redemption from him. (Which I will be ordering soon) ;)
Thanks for your reply.
I just read this post from DJWillis on the ScummVM forum here: http://forums.scummvm.org/viewtopic.php?t=8777
Re: GP2X Wiz port still stuck on 1.0.0?
quote:
--------------------------------------------------------------------------------
Originally posted by marzipan
Is there any particular...
I've tried deleting the diagonals and the controls are still very touchy, maybe if key repeat could be slowed down/stopped as an option. (Underclocking does help a bit)
I ran a game earlier on the wrong screen rotation setting and all the parts of the Wiz screen that aren't used are white, this...
I think the doom2.wad needs to be updated to v1.9 according to the readmeFIRST.txt file from the Doom WAD pack for Wiz download on the archive.
( http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,56,323 )
There is a readme file included with each Doom conversion. Read this file to see which...
Don't give up! :)
You need to put all these 3 zips into the roms folder:
cyberba2 "Cyberball (Version 2)"
cyberbal "Cyberball (Version 4)"
cyberb2p "Cyberball 2072 (2 player)"
If you get them running you'll have to set the 'Video Aspect' to 'Scale', let me know if this works.
Cheers, Neil
I just tried Doom RPG II no white bar on that one, Wolfenstein RPG runs perfectly (apart from the touchy controls) and if you can find the e71 version it's in 320x240 (so no rotation)
I think the white bar is where select etc. is on the bottom of the phone screen judging by Doom RPG II. (If it...
I've only run Doom RPG (240x320 version) on it and it runs perfectly apart from the white bar at the bottom of the game screen (the left hand side of the Wiz screen as it's rotated)
Cheers, Neil
Edit: The controls are very touchy, can this be fixed?
Thanks to everybody concerned for this. :)
All we need now is for somebody to port a selector for it.
A couple of little things though, is there anyway to get rid of the white bars and will it work if the 'phoneME' & 'midi' folders are in the 'game' folder (rather than the root)?
Cheers, Neil
The modified fceu2.cfg is now included in the new version on the archive. (Here: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,71,51 )
Thanks for adding this to the latest version. :)
I've now edited the fceu file from the latest release to fix a few things on the options/menu screens...
It's the wrapping problem on the left or right (whichever way the screen's scrolling), I've tried SMB3 (the worst offender) on all four settings and it happens on all four. (Also the vertical bar is on the left hand side)
This bar and the wrapping problem only appears on some games (SMB1 runs...
Hi,
If you download my attached zip file from my above post, the settings in the fceu2.cfg are set to L & R with a confirm on both load & save.
Just overwrite yours (in the fceultra folder) with this one.
Cheers, Neil
Thanks for the reply, I thought that's what it might have been.
One thing I noticed after playing for a few hours last night on some games the screen edge problem is still there. :( (SMB3 seems to be one of the worst)
Cheers, Neil
Edit: The volume controls do work, but you have to keep...
Edit: I've edited a few bits of text in the fceu file to try and tidy the menu up a bit and I've changed START to MENU etc.
(The hex editor brought back fond memories of my spectrum multiface!)
I've uploaded it to the bottom of this post. (Just unzip it and overwrite the old one with this one)...
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