I used DCFreeDev and it contains an old SDL version. Replacing it with sdl-gp32 beta3 works without reboot.
Sound playing still only works for me using SDL_mixer, but that's no problem anymore.
Some GFX problems seem to be gone, too.
Looks like I'm gonna make it untill GBAX closes. :D
Hey folks,
I'm trying to get my GBAX 2005 entry fished untill tuesday.
It's a SDL game that is proven to run without problems on other platforms,
so this stuff is GP32 specific.
1: color depth
What's the prefered color depth for images? I saw some demos that use 8 (palettet).
On the GP32...
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