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  1. zodttd

    Beta Psx4Pandora Beta

    Trying now. Thanks. :D
  2. zodttd

    Beta Psx4Pandora Beta

    I will need to look into my OSS sound buffering code some more. Can you let me know which game you noticed the sound quality degrade in?
  3. zodttd

    Beta Psx4Pandora Beta

    Hah! Thanks. It's coming along for sure. :) Here's a video I uploaded of Wipeout XL running on psx4pandora 1.0b2 @ 600MHz http://blip.tv/file/3741490 http://www.youtube.com/watch?v=butoFfho1Y8 Thanks!
  4. zodttd

    Beta Psx4Pandora Beta

    coevin: Weird. Not sure what would cause the sound issues. Does the sound clear up any when you're not overclocking?
  5. zodttd

    Beta Psx4Pandora Beta

    coevin: Try disabling Frame Limiting in the menu's graphic options. It will run faster, but probably too fast. I'll see if I can try out the games mentioned and see if I get the same results.
  6. zodttd

    Beta Psx4Pandora Beta

    Gruso: Thanks! Get a chance to try it out yet? If so, which games? :D
  7. zodttd

    Beta Psx4Pandora Beta

    coevin: The sound may be scratchy in some games. But didn't seem worse in any of the games I tested. Keep in mind the first release was setting an overclock of 600MHz by default instead of no overclock (500MHz) as it is now. Are you overclocking any now? It should be faster. Wondering which...
  8. zodttd

    Beta Psx4Pandora Beta

    DaveC: The Playstation 1 can use a multitude of resolution combo's and change them out internally on the fly. The most common resolution is 320x240 which will scale 2x by default. I made the package as a PND and it follows the outlines for the spec laid out here http://pandorawiki.org/Libpnd_hub...
  9. zodttd

    Beta Psx4Pandora Beta

    Hi everyone. Sorry for the delay, but the good news is I have been working non stop on this project. New version of psx4pandora out. Let's call this one 1.0b2 (beta 2) for now. :) I uploaded the package psx4pandora (had to create a new package on the appstore due to some tech issues updating...
  10. zodttd

    Beta Psx4Pandora Beta

    coevin: Yeah seems so. ED just confirmed the same. Working on fixing that while keeping audio in sync too.
  11. zodttd

    Beta Psx4Pandora Beta

    notaz: I didn't see your post before this release in regards to positioning the framebuffer. I will fix for the next release. Thanks again! DaveC: 2x will be used most the time, but some games would overflow the height of the screen with 2x but still be too small such as the 256 height. In the...
  12. zodttd

    Beta Psx4Pandora Beta

    Updated psx4pandora build. Not on AppStore just yet, should be up soon. Grab it here: http://www.zodttd.com/downloads/psx4pandora-060810.pnd Here's what's new: - Added frame limiting and show FPS options. Frame limiting on by default. - Improved sound syncing/output. - Improved audio timings...
  13. zodttd

    Beta Psx4Pandora Beta

    Thanks for the kindness everyone! DaveC: Since the Playstation supports multiple resolutions on the fly, I suppose the best thing to do is scale up to 480px height and keep the width in aspect ratio. Exophase: From what DaveC mentioned, I would use NEON if fbset can't support the above, and/or...
  14. zodttd

    Beta Psx4Pandora Beta

    Exophase: I have the NEON code (which worked great) but it was for scaling + color conversion of 320x240 -> 640x480 only. What could work out great is NEON code for the various resolutions upscaled to 640x480 and centered horizontally. Then I could stop relying on fbset so much. It works now...
  15. zodttd

    Beta Psx4Pandora Beta

    I updated the package/sources to no longer need super user privileges. Big thanks to notaz for that help! Updating instructions and links in original post too. Here's the new PND to test: http://www.zodttd.com/downloads/psx4pandora-060710.pnd Fixed: - Full screen scaling. Added: Menu for...
  16. zodttd

    Beta Psx4Pandora Beta

    Eep! Just woke up... The app does scale fullscreen using fbset. This could also be a performance issue running it like that. I wonder if the PND package I made isn't allowing psx4pandora to run as root, which may be required. root is currently required since I execute psx4pandora like so: 1...
  17. zodttd

    Beta Psx4Pandora Beta

    Thanks! :) Not sure how well feedback will go once it's given some usage. Hoping for the best. :P
  18. zodttd

    Beta Psx4Pandora Beta

    Hi everyone, With tons of pressure built up as Pandora's are making their way to people here, I must be honest in saying I've been way behind in psx4pandora development. I have spent the past while working on it though. While I chat, download the PND file here: Updated June 14th 2010...
  19. zodttd

    My Pandora Arrived! Quick Picture. :)

    Whoa! Thread moved way faster than I expected. I'm reading through it all now. :) I landed up needing to reinstall my Ubuntu VMWare image that has my Codesourcery toolchain (and gparted for that matter). Took a nap while I downloaded a new Ubuntu image. Now I'm back at it. I'll try to get into...
  20. zodttd

    My Pandora Arrived! Quick Picture. :)

    My plans for psx4pandora is for it to be completely 100% free and open source, just as it should be. I am not looking for donations, although truly appreciated. If I do get donations, I surely hope it would be after the release and use of psx4pandora. I have no intention of profiting off this...
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