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  1. senquack

    Caanoo / WIZ Some Technical Questions About The Wiz. I've Got My Console Today

    I have uploaded the Pollux databook here: If someone likes, they can ask EvilDragon if it is OK to upload to the file archive and I will do it. I don't know if this is "secret" info or not but all details of the 3D stuff are in here. http://www.mediafire.com/?wgytylzlczf
  2. senquack

    Firmware 1.2.1

    Iorgy77 had this same problem, he had to try 3 different SD cards for it to finally work. I'd suggest trying a few more times or use a different SD card at least. Do you have an old one from a digital camera or something laying around? Doesn't have to be huge.
  3. senquack

    Pandora Angst Coding Competition

    You shouldn't upload it yourself because then authors cannot update it in the archive when new versions are released. Also, a lot of people don't take the time to put all the details and credits and screenshots when doing this, not that the thought isn't appreciated.
  4. senquack

    Gp32/gp2X/wiz/dingoo Coding Competition

    Can you run it if you use the Compat compatibility layer?
  5. senquack

    Gp2X Emulation

    It used a Magic Eyes MMSP2 system-on-chip and it had 2D acceleration. A guy named Paeryn added support for it into SDL.
  6. senquack

    Gp32/gp2X/wiz/dingoo Coding Competition

    I launched your game using the console so I could see errors and found out what the problem is: You assumed that everyone would install the game onto their SD cards in the game/ folder which is not good, you should use relative paths for your files internally, with ./ as the base folder not...
  7. senquack

    Mame4All 2.5 Gp2X

    OK, I spent several hours trying to get to the root of the problem and I basically got nowhere. My GP2X randomly drops the USB networking connection with my new laptop and I don't have a serial->USB converter or a computer that supports USBnet so I am hampered by that. I even tried to verify...
  8. senquack

    Touchscreen Jitter Filter ?

    The GP2X's hardware-accelerated SDL library incorporates a modified version of TSLIB directly into its source code in order to read the touchscreen. When porting Open2X I spent a long time heavily modifying it to improve its filtering and came up with quite a good filter (as good as the F200...
  9. senquack

    Gp32/gp2X/wiz/dingoo Coding Competition

    Cool, now I can try it out :) To any judges not able to upgrade to the latest Wiz firmware v1.2.1 so they can run rRootage for Wiz: Crow_riot was nice enough to point out that if you copy the file libglport.so.0 from the audiorace/ folder to the rRootage_wiz_10/ folder it will then be...
  10. senquack

    Firmware Version Used

    Thanks for the info regarding libglport.so, cannot believe how forgetful GPH can be with libaries included in various firmwares. I tried to get Audiorace working with firmware v1.2.1 and could not, because you aren't use Pickle's libwizGLES.so library like I am, so it is impossible for me to...
  11. senquack

    Gp32/gp2X/wiz/dingoo Coding Competition

    I posted in the other thread about this, crow_riot, as my entry, a port of rRootage, is only compatible with version 1.2.1 I think. My game supports both rotated and non-rotated play so I used two different custom libwizGLES.so libraries to accomplish this. I just looked in the Audiorace...
  12. senquack

    Gp2X Emulation

    It is true, if a program was linked dynamically and used SDL for video *and* joystick input, it has a chance of working without modification on the Wiz. The catch is if it requested a video mode other than 320x240x16bpp SWSURFACE (like 32bpp or double-buffering) it might not work without being...
  13. senquack

    Another Little Sdl Question

    If SDL is unable to get a SDL_HWSURFACE for the main video display, it will probably silently ignore any requests to create HWSURFACEs for any other surfaces after that point. It depends on the implementation, you'd have to look at the source code.
  14. senquack

    Firmware Version Used

    My entry, rRootage, is only compatible with the latest firmware 1.2.1 it seems. I use two different custom libwizGLES libraries to support both rotated and non-rotated play. That's the trouble with GPH firmwares, they aren't the highest quality in the world :( I got all the features of my...
  15. senquack

    What Am I Not Doing Correctly?

    Glad you like it but I cannot claim credit for GMenu2X, that was actually the fine work of our Italian member Massimiliano Torromeo who goes by Ryo on these forums. It started life as a 3rd party launcher that people would run off their SD cards and we in Open2X decided to use it for the...
  16. senquack

    Gp2X Emulation

    Sorry about that Pickle! I wasn't aware you had offloaded the sound, and I even play wolf4sdl so my bad :) haha what in the hell!?!
  17. senquack

    Gp2X Emulation

    Since Payback didn't use the second core I can only think of four other programs that did: Picodrive, Egoboo2x, rRootage (my port), and maybe Vektar. Picodrive and rRootage have Wiz ports (my entry to the PACC competition is a port of rRootage) and Egoboo2x is open-source and so would be easily...
  18. senquack

    Gp2X Emulation

    Maybe a better route would be to provide a hacked version of the Wiz kernel that can optionally provide hacked versions of the mmap command. It would expose a section of memory different than what the GP2X libraries (SDL or minlib) of the binaries request and thereby provide a way of emulating...
  19. senquack

    What Am I Not Doing Correctly?

    I am not really a MAME expert but I helped write a lot of Open2X and have used MAME and other emu's a little bit. First thing you should know is that the latest verison of Mame for GP2X (2.5 I think) seems to have an incompatibility problem with Open2X (or vice versa, haven't gotten a chance...
  20. senquack

    Tecnoballz

    I really like playing this game with the touchscreen, thanks for the port :) I want to make a suggestion: It is difficult to play as a right-handed person because there is no button I can press with my left hand to launch the balls. The "Menu" button on the left side of the Wiz would be...
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