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    Web browsing on Pyra vs Modern smartphones

    Working with multiple tabs, key shorcuts, copying-paste to other applications ... Having this in a pocket device is a joy. And performance of firefox in general is pretty good. Sadly as other mentioned, if you need specifically to play media within the browser is still to early to consider...
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    Help me customize keyboard for Spanish language

    Yes I mean @pyrat answer. I confirm it works
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    Help me customize keyboard for Spanish language

    It works! Thanks a lot. That layout just as you wrote works perfectly for me. Really, I'm more happy than I can show here, this is something I almost had given up, and you found the solution.
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    Port Request: A lot ^^

    I'm testing things and writing feedback in the relevant threads. I won't go one by one in this thread again. That said don't read this as a rant to developers. Quite the opposite, thanks a lot for the work done. I still have have faith on all software becoming better with time.
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    Port Request: A lot ^^

    This is totally misleading to anyone interested in Pyra. I don't want to ruin anyone's hopes. This is just an advice to people wanting a Pyra for emulation. Do not buy it yet as an emulation machine, and I remark the "yet".
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    Help me customize keyboard for Spanish language

    I will be on a travel for a whole week. I will try when I'm back at home again.
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    Help me customize keyboard for Spanish language

    Today I tried editing the file pyra within /usr/share/X11/xkb/symbols# but it does not have any effect either.
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    Help me customize keyboard for Spanish language

    I must confess I don't know what to do with the information we gathered in this thread.
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    Help me customize keyboard for Spanish language

    Sorry but I don't understand what you try to add with that answer. I can see the character written by fn+m fn+n. What is the purpose of the symbols file? When it does apply? What configuration have preference (pyrainput.cpp or that symbols file)? Again the Usr key is not present in that file...
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    Help me customize keyboard for Spanish language

    So if I understand it correctly, the opcode is the physical key, and in pyra every input/input combination is translated to an opcode existing in a real keyboard and then mapped to a character/behavior. But I don't know what are the opcodes and physical keys are in the pyrainput.cpp file. For...
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    Help me customize keyboard for Spanish language

    Assuming xev is correct and USR is keycode 127 I added this line. I'm using bar as an example because I don't know how the symbol "·" . But I get this error. After that I deleted the line and changed the acute and grave lines this way. It has no effect. After running xmodmap ./Xmodmap it...
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    Help me customize keyboard for Spanish language

    Just tested and it has no effect. Right now I set .Xmodmap this way: Mapping usr to "q" just as a test. Yes the filename and code where typos. It is correct in the system. With xev the USR key gives me keycode 127 and 128. I guess I was wrong with .Xmodmap. And the output for acute and...
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    Help me customize keyboard for Spanish language

    Ha ha, I need a context aware spell check. Thanks a lot for your inputs. I have got some clues but I'm stuck. First we have got the file. ~/.Xmodmap that shows the actual Pyra configuration. An there is the line "keycode 8" whith no default mapping which seems to indicate this is the Usr key...
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    Help me customize keyboard for Spanish language

    I try to use Pyra for productivity, which means in my case, writing in Spanish and Catalan, and actual layout is not adapted to those languages but it requires just a few changes. Allow me to develop. We may have diacritics in all the bowels: á é í ó ú and also à è ò In our keyboards this is...
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    Release DuckStation

    Maybe. Some option clearly state that won't work with software render but double resolution worked in pcsx in Pandora. That's why I hoped this to be also available. Tested a few more games and I'm not finding any problem. So far only wipeout and wipeout 2049 didn't work.
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    Release DuckStation

    How do we know which options work with the software render? I expected at least internal resolution to work bu it does not have any effect.
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    Release DuckStation

    I confirm when only the .bin file the game is not listed. Also very strange behavior. I try to boot the first wipeout, the game gets stuck in the title screen but you can go back to the emulator menu. Now all the controls are unmapped and some things like L3 R3 or L1 cannot be mapped again. No...
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    Release DuckStation

    Got it working. Just did a 5 minute test and noticed that it does not list .bin images. Besides that detail, the emulator has a lot of nice features. If ptitSeb improves gl4es to the point it makes the hardware renderer possible, this emulator will be amazing.
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    GPG errors in Pyra repositories

    Thanks. somehow I missed that thread.
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