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  1. God Ginrai

    A Spectrum of Pyra Renders

    Can you make a render that uses a charcoal (or gunmetal) gray along with that sparkle layer that is used on the "cookies and creme" and some other renders? This is the exact color I'm looking for: -God Ginrai
  2. God Ginrai

    FunKeyMonkey

    Well yes, but wouldn't you not need to poll even then?  Just assume the same velocity until you receive a new event. -God Ginrai
  3. God Ginrai

    Pyra Overlay

    The main functions I was considering were task-kill, task-switching for fullscreen apps, and basically everything that pmprog listed under his "local system" bullet. What would be nice is if the overlay could accept widgets that can be written by devs or users.  Then, people could extend the...
  4. God Ginrai

    FunKeyMonkey

    What's the difference in how the data is received from the data that you would receive from a mouse?  I'm not sure why you would need polling. :\ -God Ginrai
  5. God Ginrai

    FunKeyMonkey

    Nope.  Take a look at the image of the Keymat.  Those are going to be Insert and Delete. -God Ginrai
  6. God Ginrai

    Pyra Overlay

    We don't need a second pause button.  I can pause my game on my own, and then trigger the overlay.  The most important thing is actually having an overlay. On a side note... Does anyone know how to turn off the WYSIWYG on this new forum's quickreply?  I'd rather just deal with the BBCode...
  7. God Ginrai

    So, what's the actual state of the software?

    Fire up that thread and I'll definitely bring some input. :) -God Ginrai
  8. God Ginrai

    Pandoralive : Where do we go from here?

    Cover both the Pandora and the Pyra, IMHO.  You could still call it Pandoralive, but if you are looking for a more broad term, something like "DragonLive" might work. -God Ginrai
  9. God Ginrai

    Pyra Overlay

    Is there any way to create an overlay like Steam has, but for Pyra applications?  That way we could just press the Pyra button and get some sort of quick menu, maybe similar to Sony's XMB? This was suggested previously for the Pandora, but I remember some devs saying that it would be too...
  10. God Ginrai

    Model 2 Emu? Or am I talking out of my hat?

    And Beats of Rage's minimum requirements specified 256MB of RAM, yet Squidge got it running in 8MB. Until we see the source, those requirements don't really say much. -God Ginrai
  11. God Ginrai

    So, what's the actual state of the software?

    Honestly, I'm with Notaz on this one.  If you don't make the change for something as basic as this in the early stages, then software that comes out during that time will rely on old stuff.  This means that you have to support both the old and new methods of input indefinitely or drop support...
  12. God Ginrai

    This is annoying

    Hey, EvilDragon, just wondering... Is vBulletin too expensive for you to consider?  I have never heard of XenForo before, so I can't comment on its quality, but vBulletin has been a mainstay of paid forum software for quite some time and seems like a likely contender for consideration. -God Ginrai
  13. God Ginrai

    How far can emulation go? (Pyra vs. Pandora)

    Could you try Stronghold on your OMAP5 devboard? I would spend entirely too much time gaming if that game worked on the Pyra. -God Ginrai
  14. God Ginrai

    The case of the case.

     What do you mean by this? Do you think your thumb would hit the A button? If that is your meaning, then I am fairly sure that you do not have to worry about that. When using the nub, your thumb should not come into contact with the A button due to it approaching the nub from above and resting...
  15. God Ginrai

    The case of the case.

    I do not particularly have problems with this, assuming they are positioned correctly along the path the thumb takes. I am not trying to just prove that 6-button is possible while ignoring the wish for the 4-button cross. I would have much a much easier time doing that if I could ignore the...
  16. God Ginrai

    Vibrating Pyra?

     Except it is not debatable. The Japanese (read: first) releases for the PS2 and the Dreamcast were only 1 year and 3 months apart. (1.25 years) And even if you were trying to look at the more broad release, the release of the PS2 in other regions was almost exactly a year after the release of...
  17. God Ginrai

    The case of the case.

    Which is exactly why it is so important to make sure we make an informed decision before the device goes into production. This is why I am putting effort into doing this mod. Update on Revision 2: So, I tried a different way to figure out where to lay out things for the second revision, and...
  18. God Ginrai

    The case of the case.

    Honestly, Grench... Fuck Off. I am taking my own time to do this and this mod was suggested by EvilDragon. (He sent the parts) I do not appreciate you coming in and shitting on my efforts. You are entitled to your own opinion about what button layout we should use, but that does not...
  19. God Ginrai

    Vibrating Pyra?

    That was quite uncalled for. I only pointed that out because your comment made for some wrong assumptions of the level of technology in the Dreamcast with comparison to the technology in the PS2. My comment had no malice, why should your response? -God Ginrai
  20. God Ginrai

    Vibrating Pyra?

     I don't see any problem with solder pads, but I do not want a vibrating motor to be included in the device. One of the top causes of hardware failure is moving parts. I don't want to pay for a feature in my device that can likely damage it. Rez was originally a Dreamcast game. The PS2 version...
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