Recent content by yeoldegrove

  1. yeoldegrove

    General issues regarding F2FS rootfs partition

    /boot/config-5.6.19-daveiii-pyradef-aufs|grep f2fs CONFIG_CMDLINE="coherent_pool=1M twl4030_charger.allow_usb=1 fsck.repair=yes rootfstype=f2fs rootwait ignore_loglevel" It seems that f2fs is hardwired into our current kernel. This is why my sdcard with a ext4 root filesystem cannot be mounted...
  2. yeoldegrove

    build pyra Debian

    It would be interesting how to exactly build the "official" Debian rootfs from here: http://packages.pyra-handheld.com/rootfs/ I found some older code here: https://dev.pyra-handheld.com/imagebuild/, but it seems outdated and based on stretch (e.g. here...
  3. yeoldegrove

    General issues regarding F2FS rootfs partition

    Is this already a necropost ? Anyway... Just got my pyra, dd-ed the latest image to an sdcard and found out that f2fs really means pain. no-gos: - It cannot be resized online. - When trying to resize offline it seems you only can resize it to "certain offsets"...otherwise you will get...
  4. yeoldegrove

    Contributing to PyraOS

    We definitely need something like [2] for the pyra in our wiki, This will make it easy for every individual to get startet building/fixing things. https://pyra-handheld.com/wiki/index.php?title=SoftwareHub is a good starting point, but I think the forum posts should be "converted" to proper...
  5. yeoldegrove

    deb packages still in focus

    Did anybody look at it?
  6. yeoldegrove

    deb packages still in focus

    This was supposed to be not a general DBP/DEB bashing xD As announced last week I was working on the "OBS - OpenBuildService" for the pyra this week. I was able to rebuild nearly all debs from packages.pyra-handheld.com in OBS (kernel build is still running). I'dd be glad if some of you would...
  7. yeoldegrove

    Download Pyra Debian OS (WIP)

    Thanks aTc for these informations. Look kind of "solid" to me ;) I think this will be documented in this kind of form in a wiki like pandorawiki.org ? Maybe it's to early for that, as there's nothing out yet...but for guys like me it would be nice not to ask, but to find this stuff ;)
  8. yeoldegrove

    deb packages still in focus

    I think not everyone gets the point here... With OBS you write your own specfiles (rpm or deb). In these files you can specify all compiler options you like, eg. neon optimized stuff rsulting in optimized deb files. If the way a DBP is generated is published or even an automatic way to convert...
  9. yeoldegrove

    deb packages still in focus

    Could you give me the url (if it's public)? I have a bit of spare time next week and could look into building your stuff in OBS. I haven't build deb packages in it yet, but would look into it.
  10. yeoldegrove

    deb packages still in focus

    I just skipped through this DBP thread (not in depth) and saw a lot of issues coming up e.g. detecting collusions with other packages or dependencies.,, Why not use the well documented and functioning deb package system? I'm not an expert on the deb topic, but I think building deb-packages in an...
  11. yeoldegrove

    Download Pyra Debian OS (WIP)

    Could somebody tell us, how this image is generated at the moment? I asume this is kind of a manual process?
  12. yeoldegrove

    It's the keyboard layout.

    didn't read any noticeable comments about this... ' --> you need this a lot for coding ° --> dont care ^ --> the pyra is a linux system! you'll need this for grep-ing and regular expressions a lot please include at least ' and ^
  13. yeoldegrove

    Release VCMI - A rewrite of the Heroes of Might and Magic III Engine

    I never realy realized that until now... Yeah there is this buzzing sound. I was not able to fix this and it still persists in the newest version. Anyone any hints on this?
  14. yeoldegrove

    Release VCMI - A rewrite of the Heroes of Might and Magic III Engine

    I never really had crashes in battles. More on the map or when entering castles. I once experienced a bug where the AI got stuck. But I hadn't time to test a lot...
  15. yeoldegrove

    Release VCMI - A rewrite of the Heroes of Might and Magic III Engine

    Just uploaded a new PND... # 20131208 updated to vcmi-0.94 see official vcmi forum for changelog: http://forum.vcmi.eu...topic.php?t=766 removed resolution script (was to confusing)
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