Recent content by ThomasSeban

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    Get ready to rumble!

    Great News and pre order done, now 86 items left. Thomas
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    Release GLMark2-ES

    Nice, some black screens, terrain (1 fps <_< ) or effect2d, nice "jeffyfisch" rendering.
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    wifi driver + kernel updated - please test

    Works great. After upgrade i got download speed max 800kb/s, this is 30% more than before. Thanks. Thomas
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    SuperZaxxon v1.71 (final major release) released!

    just updated from sd card, all my pnds working. Only my wifi connection doesn't accepting my password, i see the access point, but coud not connecting. Strange.
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    Release PNDManager

    Yesterday done a download of "world of padman" with around 800kB per seconds, cool. Sometime i saw more than 1MB, but not very often.
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    Raspberry Pi

    Faster, more memory, IR receiver and with one SATA - Interface is Cubieboard, around 49€. So i switched from raspberry pi to cubieboard, now my cd rom is working in my music box. Placed into to my hifi rack, with remote control, lcd display, cd rom support, hard disk support over USB and a litte...
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    Penumbra: Overture (feasible?)

    I can test it, own version Penumbra: Overture 1.1. Thomas
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    Release Aquaria

    Very impressive game on pandora, runs well on 1GHz and a good job, lunixbochs. Fonts are a little to small for good reading, but this is owed by game graphics. Thomas
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    sparrow3D - multi platform game engine

    Put "-lsparrow3d" before "-lSDL_mixer", gcc checks libraries from right to left as i know. Thomas
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    [Original Game] EfC - Escape from Castle

    Hi, i upload a new version with some changes: Added Billboards Added screen aligned text which is shown if the player is near by an item, have some problems with texture, sometimes character lines is not shown. New Teleporter to Level 2, which is only a placeholder level Now I'm working on...
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    [Original Game] EfC - Escape from Castle

    Thanks for response. The dungeon layout is the same at moment. Maybe in future i will implement random dungeon generator. Next planed steps are: - Billboarding - Enemies and collision detection - Hidden rooms - Treasure with unlock keys, which drooped by enemies Thomas
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    [Original Game] EfC - Escape from Castle

    I'm working on this game, but implementing billboards make me crazy. I need them to display text at objects, like hints or dropped items on floor. It looks like, that i have to rewrite my camera system, getting it working. Thomas PS.: Thanks for voting, i had expected 0 votes for this...
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    [Original Game] EfC - Escape from Castle

    Latest PND should have three 3 doors, one in "START" room, one in "C5R5" and last one in room "C1R1". "START" unlocks door in "C5R4", "C5R5" unlocks door in "C2R1" and "C1R1" unlocks "C4R5", door before "EXIT" room. If between starting program and displayed competition logo longer than 1-2...
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    [Original Game] EfC - Escape from Castle

    It seems to be you are the only one, who is testing my progress. I will definitely add more content to the game, more levels and better graphics, Next steps are better door graphics, lock/unlock animations, adding some enemies like creepers  :)   and bats flying around. Shooting is already...
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    [Original Game] EfC - Escape from Castle

    15.02.2013 - New Version Now with doors and switches to unlock doors. Not really a game play, but you have more to do, to get the exit room :) Toogle switch with "B" - button if you are near by them. Thomas efc.pnd
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