Recent content by terminx

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    [Ported Game] Duke Nukem 3D - EDuke32

    Ah, I assure you I'm sarcastic in character, not out of overt irritation. I demand no donations (but thanks for what you sent)! It is honestly pretty cool that EDuke32 is good enough to be submitted verbatim and win a contest for best port on a particular platform. I just wish I had more time to...
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    [Ported Game] Duke Nukem 3D - EDuke32

    Yes, I am from the EDuke32 team. I actually started the project in 2004. Now I can rightfully claim EDuke32 is an award-winning port... hahaha. I guess I'm glad our decade of hard work bought your friend a Pandora... hope he enjoys it? I understand that porting things to Android is much more...
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    [Ported Game] Duke Nukem 3D - EDuke32

    Thanks. I diffed the source you posted against the original svn revision and the result was literally 10 changed lines of code. Is this correct? We're trying to get this going on Android soon and saw the EDuke32 builds compiled against "GLlib" for OpenPandora and assumed there were source...
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    [Ported Game] Duke Nukem 3D - EDuke32

    Where can I find the accompanying source release for your modifications to EDuke32?
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    Eduke32

    To get music to work, all you should need is SDL_mixer compiled with integrated Timidity and a working MIDI patchset.
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    Eduke32

    Badass mods? 6 years of bug fixes? Awesome new features? The advantage is that it's a better port than any of the others (which haven't been updated in years).
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    Eduke32

    Oh yeah, I forgot to say, feel free to join #eduke32 on freenode if you need any help with anything. We like handheld ports. I suspect this one is about as complicated as the Dingoo port was... I think when I asked the guy for the patch it was only a few lines of actual meaningful changes...
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    Eduke32

    What problems are you having with controls?
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