Master System Emu


abigsmurf

Member
Joined
Apr 4, 2004
Messages
436
what is the Master system emu like for the GP32? Is it mostly full speed and more importantly is wonderboy 3 playable

I've always wanted to complete that without using the 'west 0ne' cheat...

I've seen screenshots of the emu in action and it seems quite heavily bordered due to the resolution of the GP32, do any of the emu's feature a filtered resize mode that makes it full screen or would that be too much for the cpu to take?
 
fSMS seems perfect to me, full speed and sound, although there is a slight slow down on the water levels of Sonic where the water level is. The screen can be stretched to full screen and saves are supported (both in-game and save states).

The only bug with it is that the screen sometimes splits into quarters, with the quartrs in the wrong place. This can be avoided though by turning off a couple of the graphics options (can't remember which ones) with no noticeable drop in frame rate.

I haven't tried Wonderboy 3 though, so don't know for sure it runs okay, but I suspect it will.
 
It runs fullspeed at full size and every game I have tested works (which includes wonderboy 3), pretty much flawless.
 
cool

Wonderboy 3 is my favourite game of the series. The first megadrive one was pretty cool but the last boss was next to impossible (it has been around 6 years since I played though)
 
mess around?
with what actually you have to mess around?
just put the roms in gp://gpmm/sms (zipped would be best) and there you go with fullspeed, save, sound, full screen :ph34r:
 
I use to use SMS32 but the sound always drove me nuts... FSMS32 is a better emu, try it again :)
 
Wolfsclaw posted on Apr 5 2004 at 08:54 PM said:
mess around?
with what actually you have to mess around?
just put the roms in gp://gpmm/sms (zipped would be best) and there you go with fullspeed, save, sound, full screen :ph34r:
Well, you have to set it to full screen and disable double buffering and vertical sync. I do use it though, because of the save state thing. Very few SMS games had saves, and you need saves on a handheld (I mainly use mine for tube/train/plane journeys) so save states are great.
 
Last edited by a moderator:
Back
Top