GP2X Talent Thread


- Area of expertise: Game Concepts, Storyline, Plot Specifics, bit of art
- Specialisation: Creative writing, character creation,
- Level of experience: Average
- Free time: Quite often
- Finished Projects: Nothing public
- Samples: Nothing public yet.
- Currently working on: Storyline of Rainbow Six 3 map, for friend, based on Stargate SGC
 
  • Area of expertise: Art
  • Specialisation: Drawing people, women, faces, properly proportioned, realistic life art or cartoon.
  • Level of experience: Been drawing recognizable forms since the age of 2, life art since early twenties, comic style art since mid teens.
  • Free time: I have four children. I work in large spurts. I'm useful for making portraits, splash pages in your game, backgrounds for your game, websites for your game, but not every graphic in it.
  • Finished Projects: www.GP2Xgamer.com
  • Samples: www.GamersGoneBad.com
  • Currently working on: Chasing around my lovely Latina, torturing small children, or getting whopped on the cheekbone by my 9yo when I lick her on the side of the face. "I'm sorry, Papa!" "No no, that's the right response! Good girl." *rubs face*
Teach your kids some basics of self-defense, and they will use it. *chuckles*

Games:
If you need portraits, menu graphics, characters standing in the backdrop of said menu, in-game backgrounds that interest me, things of this nature (fighting game, 2d shooter pilot portraits, RPG portraits, all kinds of games need this), come to me.
 
Hi I'd just like to add myself to the list of talent for Game development!

If anyone needs a bunch of animators/ Character designers games ideas. We could possibly be of help!

check out our work at http://www.moonoo.co.uk

Commercial animation for Tv in UK series work and title sequences using Flash and Aftter effects. Can do CG also. So if anyone needs any of these skills we are available to help push the games on the GP2X to the next level!

nice one

Andrew Minton

P.S

We'll work for free to develop stuff!! We just love animating!
 
* Area of expertise: Programming, Art, Game Designs, Project Management, Music (my brother is actually making the music specifically for my game(s)...)
* Specialisation: C++ with SDL,
* Level of experience: C++ - some, adequate for simpler games, Art - basic GIMP or pixel editing, Game Design - PM me for info
* Free time: about an hour a day, possibly less with school
* Finished Projects: Extraterrestres (currently has compatability issues with fw2.0, works fine with previous firmwares)
* Samples: Extraterrestres (^), Fate
* Currently working on: Shades of Gray (working title :p )
 
* Area of expertise: Programming, Game Designs, Project Management
* Specialisation: C++, SDL
* Level of experience: C++ - high, Game Design - fair
* Free time: about an hour a day, depending on RealWorld(tm) deadlines
* Finished Projects: Jurl, IN2X, Virtual Jaguar
* Samples: Jurl
* Currently working on: IN2Xv0.4, Virtual Jaguarv0.2, FreeC*a*t, noidrunner, PipeX
 
Nemesis/112 posted on Jul 20 2006 at 07:57 AM said:
* Area of expertise: Programming, Game Designs, Project Management
* Specialisation: C++, SDL
* Level of experience: C++ - high, Game Design - fair
* Free time: about an hour a day, depending on RealWorld(tm) deadlines
* Finished Projects: Jurl, IN2X, Virtual Jaguar
* Samples: Jurl
* Currently working on: IN2Xv0.4, Virtual Jaguarv0.2, FreeC*a*t, noidrunner, PipeX
Plus you seem to have a whole team of dedicated fans making sure that your stuff dominates the ratings on the archive site!
 
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Nemesis/112 posted on Jul 20 2006 at 08:22 AM said:
Dzz posted on Jul 20 2006 at 03:20 PM said:
Plus you seem to have a whole team of dedicated fans making sure that your stuff dominates the ratings on the archive site!

? ratings?
The top ten list on archive.gp2x.de. Before the ratings were erased your fans were so dedicated that the IN2X program was rated over four thousand times to make sure it was top-rated. After the switch a clear pattern of ratings sabotage and multiple accounts continues. Just thought you might like to know about your fan club!
 
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Dzz posted on Jul 20 2006 at 03:30 PM said:
Nemesis/112 posted on Jul 20 2006 at 08:22 AM said:
Dzz posted on Jul 20 2006 at 03:20 PM said:
Plus you seem to have a whole team of dedicated fans making sure that your stuff dominates the ratings on the archive site!

? ratings?
The top ten list on archive.gp2x.de. Before the ratings were erased your fans were so dedicated that the IN2X program was rated over four thousand times to make sure it was top-rated. After the switch a clear pattern of ratings sabotage and multiple accounts continues. Just thought you might like to know about your fan club!

Well, it's always nice to know your loved, i'm assuming this is you saying i'm sitting there adding votes to myself on a table that's hidden in a small window on the bottom-right of an archive website? Your entitled to your opinion, but this is probably not the place to do it - if you want to continue then obviously that's your perogative. Besides, I can't see that i'm 'dominating' i've got two things near the bottom of that list.
 
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Area of expertise: Programming, Animations, and some art work as well. Regular areas of computer hardware/software, networking knowledge, etc.
Specialisation: C++, Some Basic, Pascal, but havent't touched it in years. Currently working on becoming A+ Certified, and will move into I.T. shortly....
Level of experience: Considered Average I guess, 12 years total, about 2-3 of programming
Free time: very small amount....ok..almost none.
Finished Projects: Ultimate Blood Patch 1/2 for Doom 1/2/Ult. on PC and GP32, and GP2x
Samples: www.gp32x.de download area, and various doom fan sites
Currently working on: Other Doom Patches for GP2x
Currently in need of: MONEY!!!!! And some more games to spend all my free time on!! :)


DSR
 
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[*]Area of expertise: Programming (math and physics, C, Haskell, ), Art,
[*]Specialisation: Fairly good at 3d-modeling/unwrapping/texturing, graphic design. Programming; Math and physics
[*]Level of experience: Art; Good enough. Programming; limited/not enough for games
[*]Free time: An hour or two most days for now
[*]Finished Projects: None
[*]Samples: www.micket.com has some of my art
http://www.gp32x.de/board/index.php?showtopic=30661
[*]Currently working on: None

Probably no idea to put me up as a programmer, as i lack experience, but i figured it'd be worth mentioning at least. Have a fair bit of understanding of emulators (working on a NES related project)
Still waiting for my GP2X which should arrive any day now :)
 
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Area of expertise: Programming (strongest in C++, decent in C, Java, and Python)
Level of experience: 8 years programming, 2 years professional game development (Xbox, PS2, PC, NGC)
Free time: Varies wildly
Finished Projects: Armor City
Samples: Armor City Source
Currently working on: Stick Fighter 2D

I don't have a lot of time to contribute my coding to projects these days (at least projects that aren't mine), but I'm always willing to contribute what knowledge I have to help people out.
 
* Area of expertise: Graphic Design, Sound, Level Design, Game Design, Website Design
* Specialisation: Photoshop CS2, Illustrator CS2, Premiere Pro, Audition, Flash, Dreamweaver, Music Maker, errm.. Game Maker
* Level of experience: High
* Free time: few hours a day
* Finished Projects: Game Maker projects :) Much much unfinished and forgotten...
* Samples: Much, but no place to upload them (yet)
 
  • Area of expertise: 3D Modelling, Level Design, 2D Skin Application, Art, Promotional Materials, Sound Development, Modding.
  • Specialization: 3D Studio Max 8, Photoshop CS2, Illustrator CS2, Source Engine, Imageready, SketchUp, Premiere, Sony Vegas, Adobe Audition, Macromedia Flash.
  • Level of experience: 6+ Years
  • Free time: Plenty, but I am working on a game for the PC right now.
  • Finished Projects: Modifications for the Half-Life 2 Source Engine, including sound development, level design, modelling, and texturing. Designing a structure for a GP2X Ad. Many things I can't think of.
  • Samples: Look at the Next Advert thread for a sample of my design and photoshop abilities - requests are open, and welcome.
  • Currently working on: "[...] I am working on a game for the PC right now."
 
* Area of expertise: Graphics (SVG), Programming, Level Design, Stories/Writing, Documentation (I'm a Wikipedian). Also hand-drawn amateur animation (about 15 frames an hour, could be faster with a better scanner).
* Specialisation: I'm great with graphics. Still learning C. My friend is better than me at level design.
* Style: I try for simplistic, quality work. Smooth lines, eye-catching low-color schemes, and alpha blending turn me on :)
* Level of experience: I've spent probably 2 years at C, and 1 year with Inkscape (graphics). I take a class on C. Knew BASIC when I was like 8.
* Free time: Lots during the summer, not so much otherwise.
* Finished Projects: I've made lots of graphical stuff for school, I've ported shippy to GP32.
* Samples: Got various stuff around...
* Currently working on: Secret stuff.
* Currently in need of: A GP2X, and a faster computer (mine SUX!).

Don't expect me to help too very much with your projects, I've got my own.
 
Dont know what I am getting in to :D

* Area of expertise: Art and maby Game Designs.
* Specialisation: Pixel art, freehand and MS Paint (damn fine program..)
* Level of experience: Average (its all in the eye of the beholder)
* Free time: a few hours a week
* Finished Projects: None that I can show.
* Samples: Plz PM for sample of simple images, sprite-like stuff and titlescreens. (u say what you want and I try to make a sample, then you deside if Im good enough for further work)
* Currently working on: None
 
  • Area of experience Coding, Music ( Mainly blues-/rock-/metal guitar, currently getting into trackers ), little Art.
  • Specialisation C++, Illustrator, Music.
  • Level of experience C++ & Sdl half a year, Flash a year, Basic a year, python half a year, guitar 7 or 8 years.
  • Free time Changes from two hours a week two three hours a day.
  • Finished projects None on the gp2x.
  • Samples Poker2x ( Coding, half of the art, other is by users/helpers ).
  • Currently working on Poker2x, DualDisks ( Needs a title change ), Joe's Video Games ( Title may get changed as well ).
  • Currently in need of This sweet thing here, better english knowledge.
At the moment I'm pretty busy with my own projects, so I'm not able to start any group project or something. Maybe later, would be nice to :)
 
  • Area of expertise: Game Scenario and Features, Music (Wide variety from 4ch XM to Multi-Track professional sound tracks, any music type, voice dubbing)
  • Specialisation: All tracker software, sytnths, Music Recording Software (N-track, Cubase)
  • Level of experience: more then 10 years of experience in music industry. http://www.studyosmart.com - Professional Music Studio
  • Free time: Not much. But should be enough for a good project.
  • Finished Projects: For GP2X only one (4 ch XM Mod for Waking Up The Dead)
  • Samples: I can give samples for what type of music you want.
  • Currently working on: New mods and sounds.
 
  • Area of expertise: Voice Acting
  • Specialisation: Male voices, from cartoony, to creepy. I love doing them all.
  • Level of experience: Been doing imitations and my own made up voices for years.
  • Free time: If someone sends me a script, I can do a couple different version in a pretty short amount of time. I can even do multiple characters for one game. It's really not that time consuming.
  • Finished Projects: Nothing really too major..
  • Samples: Send me a script and what type of character you're looking for, and you'll have a sample. =)
  • Currently working on: 40 hours a week of work...
 
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