I have never ported anything before but I know SDL pretty well. Anyway, yesterday I grabbed the Linux Doom source, rumaged through it and thought, "Wow this going to be a lot of work!". I think I should just push my way through it bit by bit but I don't know where to start. Should I comment out the sound functions and work on the display first? Do I need any knowledge of raycasting to port something like this?
Any advice will be helpful.
Any advice will be helpful.