Eventually some competition!
I did port PocketNester on gp32 (never published it, it's only
on my gp32 and my harddisk
and compatibility is great!
However I found it was a bit slow. Perhaps using the asm cpu
core I'll put in ljgp 0.2 can help! Moreover mapper code is
really slow (too much call to set_CPU_bank and set_VRAM_bank,
set_PPU_bank). I think it will be very hard to have fullspeed
and frameskip 0 with sound without a lot of asm rewrite!
I'll try it this evening (no usb on winnt 4 at work
).
To people who tried it, how is the framerate ?