All 3d Games For Gp32


I wish someone would define what they actually mean by '3d games'. As far as I'm concerned you can either take 2 routes - either there are no 3d games for any platform that uses a standard crt/lcd screen as all the 3d games you keep mentioning are just 2d projections, or you go down the route that thousands of games are 3d because they use a 3d co-ordinate system (isometric games are 3d, wireframe games are 3d etc). 3d has bugger all to do with polygons per second, tri-linear mip-mapping, or any other bollocks that the games companies like to throw around these days in a desperate attempt to cover up the fact that their 'game' shouldn't actually be called a game because it's in breach of the trade descriptions act.

I personally use the second definition of 3d games. The best 3d game you can play on the gp32 is Head Over Heels on a speccy emulator.
 
I dont say something is wrong with 2d but when you compare psp/ds/zodiac graphics with Gamepark, you see that there aren't alot of 3d games for the gp32. As example: Need for speed underground looks amazing on the psp, while there almost no 3d racing games.
Btw: Can 32mb ram optimized games look better and run faster?
 
I remember a "Four-in-a-row" game using 3d graphics as well. And a tetris clone with rotatable view. Looks really nice.

Btw, this Metal Gear Solid VR game, how much is there to it? Are there multiple missions or just a small tech demo? (Haven't gotten my GP32 yet so I haven't tried it...).
 
schaap2005 posted on Mar 27 2005 at 01:33 PM said:
I dont say something is wrong with 2d but when you compare psp/ds/zodiac graphics with Gamepark, you see that there aren't alot of 3d games for the gp32. As example: Need for speed underground looks amazing on the psp, while there almost no 3d racing games.
Btw: Can 32mb ram optimized games look better and run faster?

If thats the type of games your looking for then I don't think the gp32 is your best best. The gp32 is mainly aimed at people who like to play retro games on the move using homebrew or emulators. Your not going to be playing much above the 16 bit era of games ie snes/megadrive.

Its a great bit of kit if you love playing a spectrum game then switching to a c64 or nes game and then a bit of sonic but if you want more up to date games go with a ds or PSP but remember you will pay through the nose for the games. ;)
 
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Imerion posted on Mar 27 2005 at 02:00 PM said:
I remember a "Four-in-a-row" game using 3d graphics as well. And a tetris clone with rotatable view. Looks really nice.

Btw, this Metal Gear Solid VR game, how much is there to it? Are there multiple missions or just a small tech demo? (Haven't gotten my GP32 yet so I haven't tried it...).
If my mind isn´t tricking me, it has 5 levels, and yes, you could call it a game. But since its fps is about 10 and the controls are horrible, it is no reason for buying a gp32_console .
However, the most 3D games for GP32 are just made for being 3D, and not for nice gameplay.
 
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The problem is that Nintendo Ds and Psp aren't unique, when I buy an gp32 I am probably the only one in my region that has it. that's cool :D
But the Gizmondo is too expensive for me :(

I just don't know what to buy :unsure:
 
titles_spyh_screen7.jpg

Zodiac 3D games, freeware, kewl design, palm apps...
But the gp32_console is better
 
Fishbong posted on Mar 27 2005 at 04:05 PM said:
titles_spyh_screen7.jpg

Zodiac 3D games, freeware, kewl design, palm apps...
But the gp32_console is better

yep, I agree. But I am not gonna buy an Zodiac. Maybe the Gba2 :p.
:::::::::::::::::
The new model of the Game Boy Advance will be shown at Nintendo’s E3 press conference this year in what will be one of the most remarkable moments in recent videogame history.

The unit will be a true gaming machine and will come equipped with a large high-quality back-lit screen and analogue controls, very much, one might argue, like Sony’s PSP.

Nintendo staffers have confirmed to SPOnG.com that preliminary hardware will be shown both at the firm’s conference and encased alongside the Nintendo Revolution on the showfloor.

Indeed, SPOnG has been privvy to the emergence of the next-generation of Game Boy Advance for some time, though little more than it’s E3 debut was known.

As this news breaks, perhaps the most pertinent point to be mulled is exactly how Nintendo is going to explain the situation to fans and, of course, early adopters of the Nintendo DS. The answer to this conundrum is quite possibly the most incredible climb-down the games industry has ever witnessed.

Specifically, Nintendo will unveil a suite of PDA-focussed software for the DS powered by recently licensed Palm OS technology. The machine will evolve from a pure gaming machine into a PDA equipped to play Nintendo 64 quality games. Essentially, Nintendo believes that with the right software, it has a high-powered, wireless-enabled PDA capable of playing games of a higher standard than any competing device.

Picking up the pieces, however, will be something of a PR nightmare, something that Nintendo is fully aware of. The DS, announced so soon after the PSP was unveiled by Sony, was effectively a spoiler machine, aimed at snatching away market share from SCEI. Although this has been categorically denied by the Kyoto giant, the revelation that a new Game Boy, which in essence appears to be a PSP with a Nintendo badge, confirms this belief beyond any doubt.

The new Game Boy will be based around existing Nintendo GameCube hardware and will be, when it launches in the US and Japan towards the end of this year, the most powerful handheld console on the planet. SPOnG also believes it likely that the machine will make use of GameCube software. Revolution connectivity was confirmed.

By way of damage control, Nintendo must now cling to its ever-present third-pillar line regarding the DS. The firm has always claimed that the Dual Screen represents not a furthering of the Game Boy range, but something quite different. It would seem that those well-placed foundations will now be required to carry the hefty bulk of a complete reversal of application for a machine that was launched as a gaming device and will, within months, have its key role significantly altered.
 
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I dont say something is wrong with 2d but when you compare psp/ds/zodiac graphics with Gamepark, you see that there aren't alot of 3d games for the gp32. As example: Need for speed underground looks amazing on the psp, while there almost no 3d racing games.
Btw: Can 32mb ram optimized games look better and run faster?

However, the GP32 is very well capable of creating as nice 3d games as the DS. It takes some very skilled programming though.

It seems this 15 day contest spawned a lot of interesting games. Perhaps we should have something like that again. This time ill join ;)
 
I hope there will be better ds look-a-like games, maybe a bit worser, but that's still amazing.
Then I (and a lot of other ppl) should buy an Gamepark!
 
There is still no Quake on the DS. Few games rival Quake... and the GP has a great version.
 
woogal posted on Mar 27 2005 at 12:05 PM said:
I wish someone would define what they actually mean by '3d games'. As far as I'm concerned you can either take 2 routes - either there are no 3d games for any platform that uses a standard crt/lcd screen as all the 3d games you keep mentioning are just 2d projections, or you go down the route that thousands of games are 3d because they use a 3d co-ordinate system (isometric games are 3d, wireframe games are 3d etc). 3d has bugger all to do with polygons per second, tri-linear mip-mapping, or any other bollocks that the games companies like to throw around these days in a desperate attempt to cover up the fact that their 'game' shouldn't actually be called a game because it's in breach of the trade descriptions act.

I personally use the second definition of 3d games. The best 3d game you can play on the gp32 is Head Over Heels on a speccy emulator.
If you think about it that way, even Tyrannosphere (my new fenix game) is 3d, cos it contains pre rendered 3d characters
 
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schaap2005 posted on Mar 28 2005 at 02:47 PM said:
I hope there will be better ds look-a-like games, maybe a bit worser, but that's still amazing.
Then I (and a lot of other ppl) should buy an Gamepark!
The GP32 will never have 3D games of the (graphical) quality of DS, Zod or even the PSP. If 3D is all you ´re intested in, then forget it right away.

Imerion posted on Mar 28 2005 at 03:38 PM said:
There is still no Quake on the DS. Few games rival Quake... and the GP has a great version.
With 14fps and screwed savestates? Stop kidding me. I really appreciate woogal´s work, but talking of a "great version" is something we can hopefully do in the near future.
 
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I hope there will be better ds look-a-like games, maybe a bit worser, but that's still amazing.
Then I (and a lot of other ppl) should buy an Gamepark!
The GP32 will never have 3D games of the (graphical) quality of DS, Zod or even the PSP. If 3D is all you ´re intested in, then forget it right away.

That's right, but pros of the gp32:
Open-source
Nice
Cheap
Overclockable
>>a lot more <<
 
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With 14fps and screwed savestates? Stop kidding me. I really appreciate woogal´s work, but talking of a "great version" is something we can hopefully do in the near future.
Oh well. I haven't got my GP yet so I just thought that (read somewhere that it ran great). Anyway, its a good way done already. 14 fps is still playable. Anyway, I guess Doom and ROTT runs fine right?
 
I am going to buy an Gamepark, because I read a review of doom with some (p)wads, and that;s amazing. I did'nt liked Doom itself but Halflife looks supercool!
Someone played it?
 
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