Can Anyone Help Me With Geepee32?


bast525

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Dec 4, 2004
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Okay I can get it to run some things just fine. Like if it's just an .fxe that doesn't need, use or work with any other files, it will run no problem, or any .smc files also work fine.

But if I try to play, say, Doom, for instance, which wants seperate .pak files or whatever in addition to the .fxe, or if I try to run BoR which wants mod files, I have no idea how to set up GeePee to run this. I do have the files, I just don't know how to set them up. Apparently there is supposed to be some kind of directory structure, but I have no idea where to put the directories so that GeePee will use them.
 
You have to make your own .smc file using an app called SMC Maker.
Here is a tutorial on how to set it up and create an SMC using SMC Maker for Wolfenstein3D but the same rules apply for Doom and other stuff. Just remember to read the readme on where to put the files.

Also in advance, do not ask how to make .smc files into normal indiviual files again (like .txt and .pak files). You might/will get flamed :)
 
Just wondering, WHY would you want to play Doomgp with GeePee32? It's seriously slow, just like BOR probably. If you want Doom, go buy the real thing (The GP32 that is ;))
 
Tristan posted on Dec 8 2004 at 10:43 PM said:
Just wondering, WHY would you want to play Doomgp with GeePee32?
Maybe he's getting his stuff set up so that he can put it on a real GP32 when it shows up, instead of fooling around with files?
 
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majick posted on Dec 9 2004 at 03:38 PM said:
Tristan posted on Dec 8 2004 at 10:43 PM said:
Just wondering, WHY would you want to play Doomgp with GeePee32?
Maybe he's getting his stuff set up so that he can put it on a real GP32 when it shows up, instead of fooling around with files?


'zactly :)
 
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