Tidus posted on Dec 2 2004 at 11:59 AM said:
Tobriand posted on Dec 1 2004 at 07:38 AM said:
And of course Go
Not that anyone's actually going to do a Go proggy/sgf reader, but you can't bame me for reminding people
Go rules are totaly unknown for me unfortunatly
Yep a Monopoly would be damn great on GP

with a great IA, a multiplayer mode (turn based or real time) & some different sets of board it can have a really long replay value
So Winterkid you're working actually on the Gfx of a Scrabble game or Monopoly? or both? ;p
Go rules are actually remarkably simple, though if you try and write a program to play against you, very very hard. However, I imagine a port of GNUgo's engine could be achieved using some of the previous (less strong, but equally, less CPU-intensive) versions. Basically, players take it in turns to place stones on a very big board. The object is twofold. To surround a large area of the board whilst preventing your oponent from doing the same, and to get your oponent's stones into such a position that you can capture them if you wish (actually capturing them can be strategically disadvantageous - but rendering them inert is definitely a goal). Captures are achieved by surrounding a group of stones on all non-diagonal sides.
Players can play anywhere except points where they would instantly be captured, and points that would place the board into a position it had already been in (prevents eternal battles - so-called "ko"s).
The game is said to be over when both players think they can't do anything more to get more territory for themselves or reduce their oponent's. Once over, each player's score is the number of captures, plus the number of "dead" enemy stones in their territory (stones that could be taken regardless of how the oponent played), plus the area of territory they've secured.
That's basically it.
Unfortunately, since a board is 19x19 points large, it is VERY hard for a computer to see all the combinations.
More useful might be an SGF viewer, which lets you replay games in the SGF format or some such. PocketGO springs to mind (such a program for a PocketPC running WinCE) as a potential candidate, but it is designed for WinCE...
However, Go, whilst it has a following on these boards, is not followed by maybe 99% of people here. Maybe 10 of us play? I dunno... there's a thread called "Go" in this forum a while back which has some more info, links to things to look at in terms of a GP32 proggy, etc. But I doubt anything'll ever get done on it.
However, enough thread hijacking for now. Scrabble - what a coold game

Good luck in making it work, Winterkid
