More Trouble...


Apeiron

Member
Joined
Aug 30, 2004
Messages
361
My new SMC arrived today great, slim to but one problem.
Yesterday with the old one and today with the new one all games/emus I select load but crashes as soon as it gets to the title screen.(I find it a bit weird...)
Today on the new 128mb I've tried connect 4 columns gp art fgb32.
Yesterday I tried Fgb32, xscape and osnes09 v.3
Xscape works great (although I can't get past level six)

The only reason I can think for this is the firmware, never been dropped hardly used so the reader can't be dirty plus it wouldn't install and load up anyway.
Could it be the fact I run on old firmware and new a new one to run the games?
 
yes overclocking could be your problem, if you got your GP32 from GBAX or something that has the disc with the cracked emulators that run at 180mhz+ and your using them, your GP might not be able to go that high therefore it will crash upon loading, maybe download the regular version, especially Opensnes9x 0.3 because you can change the clock speed, try 133mhz and work your way up, if it still crashes at 133mhz then you have other problems than overclocking.
 
I had a similar thing a while back my 128Mb SMC stopped working after I had used it in my camera for a while. It still works in the camera, and accepts GP32 files etc via my USB reader, but emulators either crash on load or when they attempt to load a ROM or the ROM list. I tried everything to ressurect it but in the end just got another one...

®
 
At a guess your cards came ready formatted. That's quite possibly the problem (though I couldn't say why - it certainly was with OS9x 0.2 a while back though). Just take everything off, reformat from inside PC-Link (different cluster size, and it creates some more directories that some programs assume are present, don't create, and thus crash when they try to read from them or something) and put everything back on. Should help.

Following that, if you've got Pacrom available, scan for errors. Its just possible the emu .fxe files are sitting on a load of bad blocks, unlikely though it would seem.

Otherwise, batteries. And check your max OC speed on Mirko's tester.

If it turns out it *is* the batteries, then go get yourself some high capacity NiMH ones and a speed-charger (there are a fair few - slightly pricey, but worth it - devices that'll charge a 2100 battery pair in an hour or a little more). It will, near certainly, be a good investment.

Only other thing I can think of is that you've got one of the GP32s that couldn't (back in the day) handle GPvGB due to abnormal clockspeeds or something (it ran at 100MHz which broke it for some reason on some units). It is possible more programs are doing whatever it was that stopped it from working these days, and the GP32s that have that flaw are fewer and further between.

But I doubt that; there would be more people who simply couldn't run big name emus than there are, I feel certain, if the problem was prevolent in lots of the things.
 
*feels a fool*
It was the batteries after all that..
I still get problems with any genisis emu and gameboy emu though
I'll check with that test for future reference.

My GP32 is great in every way, buttons analog, screen, back lite. I've had none of those problems I'm just so glad I got it to work.
 
Back
Top