O.g.c.c.?


RockOut

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Website
www.godsofallmedia.com
This is just a thought, but why can't some of you die hard GP32 coding buffs just create an online orginization which developes and sells downloadable English GP32 games? I suppose that it wouldn't be too expensive and wouldn't be too difficult either considering that it would be online. It could also possibly be very lucrative since the GP32 has just been released in Spain. If it is a viable option, it would increase the GP32's popularity and spread useful information. Please refrain from flaming me because this just an idea and it seems like it would be a lot simpler than having annual meets somewhere in England or something. You could even have a newsletter among other things as well. ;)

I can understand that many of you may be opposed to this idea because you believe in free games, but if you organise this correctly and efficiently, any one who joins this may be successful.

I know that people develope homebrew games in there free time, but you can also sell final versions for say 5 or 6 dollars online and make a great profit. :)

I love free games, but I would definitely invest a small amount of money in a community in need of help and support the great coders who invest time and money into improving the gp32_console and it's scene. B)
 
Protoss posted on Jul 12 2004 at 12:37 AM said:
IMO if some people started doing that, it would turn into the same community as the Zodiacs'. It would also just cause people to pirate the software.
yes... and this is lots of peoples hobbie.
If they were doing it for money (and to deadlines) there would be less entusiasm, and non-coders would expect bang-for-buck.
 
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diablo2 posted on Jul 12 2004 at 02:21 AM said:
i think the system we have now is good
Yeah, because it's free, yes?

Honestly, without any offenses, I really think you don't like the idea of paying for games when you have the possibility to get free games. But did you ever think of the fact, that commercial games are better and more polished than most homebrewn games? While I discourage the attitude of the PalmOS scene (including the Z), that developers are selling each and every bullshit for a few bucks, I like the idea of commercial games very much. I don't think the majority of games will sell more than 100 times, but still, seeing at least a few bucks doesn't stop any enthusiam IMO.
I think the GP32 user's scene has to open its mind for such things.
 
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I wouldn't feel comfortable paying for emulators, even those written from stratch, but I would enjoy paying for games that even come close to commericial quality. However, do you need a license from Gamepark to sell games made for their handheld?
 
generalnmx posted on Jul 12 2004 at 02:51 PM said:
I wouldn't feel comfortable paying for emulators, even those written from stratch, but I would enjoy paying for games that even come close to commericial quality.
I agree you totaly Generalnmx :) and actually it don't disturb me to pay the games on Entware for exemple ;)
 
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The main problem is that homebrew games tend to be short and sweet, so far there havent been too many homebrew titles that would satisfy me for days like GBA games (mind u commercial GP32 games dont wither)

So far the only homebrew game I have played that I think would be succesful if it were sold is Numo and Gloop, which is sold

but games like donskeeto's Universal Mercanry (which I thoght was v. good) wouldn't hold your attention for long enough to be worth paying for
 
mattmagoo posted on Jul 12 2004 at 06:15 PM said:
but games like donskeeto's Universal Mercanry (which I thoght was v. good) wouldn't hold your attention for long enough to be worth paying for
Thanks for that feedback! Didn't think that people would remember it after GBAX 2004. ;)
I didn't speak for my games though... I probably won't *ever* sell one of my games, no matter if it takes me 1 day to make or 1 year. But, as you mentioned, Numo is a very good example of a polished game with lots of gaming value, and if it would be sold, I'd have bought it at once. I really think the idea of selling a game encourages developers to polish their game.
 
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don posted on Jul 12 2004 at 05:30 AM said:
diablo2 posted on Jul 12 2004 at 02:21 AM said:
i think the system we have now is good
Yeah, because it's free, yes?

Honestly, without any offenses, I really think you don't like the idea of paying for games when you have the possibility to get free games. But did you ever think of the fact, that commercial games are better and more polished than most homebrewn games? While I discourage the attitude of the PalmOS scene (including the Z), that developers are selling each and every bullshit for a few bucks, I like the idea of commercial games very much. I don't think the majority of games will sell more than 100 times, but still, seeing at least a few bucks doesn't stop any enthusiam IMO.
I think the GP32 user's scene has to open its mind for such things.
the developers don't have to release there programs as freeware
they could release it as shareware
i love getting free programs
but i wouldn't mind that much paying for a registration code
 
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Axeman posted on Jul 12 2004 at 11:38 AM said:
I'd pay for good stuff....

But lots wouldn't...!
I wouldn't mind paying either; I'd pay up to $30 for some "perfect" emulators...
 
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I would love to see more quality games for the GP32 and wouldn't mind paying for it at all. Games would have to get a lot better before you could charge people for it though. No offense, some games are really great and a few are close to commercial quality (NUMO, Puzzle Mix, Box maybe?) but games would have to be 100% perfected before you can start selling them.
 
Charging for emulators is an excellent way of getting your proverbial nuts in the proverbial legal vice so to speak, The idea of it would probably have nintendo and sega lawyers falling over themselves to shut them down.

I wish emulator coders and porters would have some way of getting money without having the legal lapdogs of the huge corperations stepping on them.

I see no problem charging for commercial quality games though, In fact i'd love to see more new original stuff :D
 
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