(almost) Full Sound Genesis Games


cozmic

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It's a rainy day today in holland,

So its genesis games testing time!!

I tested them on the exellent fgen32


I found that a LOT of games are really playable @133 mhz, and that al LOT of them are with (almost) full sound.


Thought it would be usefull;
A list of fully playable games with sound:

aliensoldier
fantasia
Goldenaxe 2
Goldenaxe 3
Gunstar Heroes
Legend of Toki - Going Ape Spit, The
Lethal Enforcers
pulseman
Revenge of Shinobi, The
Ristar
Shadow Dancer
Shinobi 3 - Return of the Ninja Master
Sonic the hedgehog 1
Streets of Rage 2
toe jam and earl 1


Hopfully everybody will add some tested games..
 
I guess i can add them games then

Afterburner II
Fatal Fury
Fatal Fury 2
Mega Bomberman
Phantasy Star 2
Phantasy Star 4
Super Street Fighter
Strider
Tommy Lasanda Basebal
Yuyu Hakusho
aliensoldier
fantasia
Goldenaxe 2
Goldenaxe 3
Gunstar Heroes
Legend of Toki - Going Ape Spit, The
Lethal Enforcers
pulseman
Revenge of Shinobi, The
Ristar
Shadow Dancer
Shinobi 3 - Return of the Ninja Master
Sonic the hedgehog 1
Streets of Rage 2
toe jam and earl 1
 
and boasis (story of thor)??? Does it works?....i play it on my nokia 6600 with also gunstar heroes in full speed (picodrive)...!!!
 
Oh my Gosh!!! this release rocks!!! (fgen) Ive been playing dynamite headdy all nite! The sound that does work is amazing!! Simply amazing. Although, i cant get sound in rocket knight adventures either. are you talking about the sequel only? (sparkster)? Otherwise, everything is so so so so so close to full speed. Maybe its not technically, but damn, you barely notice a single frameskip with sound off, and even with sound on!!! Where should I report bugs though (if I should at all?) Amazing release. But dont worry Dave, im still rooting for Gigadrive too!!!
Great Job Ryleh!!! Keep up the amazing Work!!!
 
Rlyeh said in GP32dev a while back that he'd taken out some z80 stuff (no idea what) which meant that a few games that used to load don't anymore - e.g. Panorama Cotton. Could be the case for that one too.

I imagine the stuff he took out would be some kind of flag to say that it was present even if not used (since none of the betas had "proper" Z80 emulation - or none that I tested, at least), but that is a guess...
 
Tobriand posted on Jul 2 2004 at 11:03 AM said:
Rlyeh said in GP32dev a while back that he'd taken out some z80 stuff (no idea what) which meant that a few games that used to load don't anymore - e.g. Panorama Cotton. Could be the case for that one too.

I imagine the stuff he took out would be some kind of flag to say that it was present even if not used (since none of the betas had "proper" Z80 emulation - or none that I tested, at least), but that is a guess...
beyond oasis boots past the sega logo
but stops after the first add
why does it boot if it needs z80 emulation and there is none done
 
Last edited by a moderator:
Rlyeh and Rob did put the ARM Z80 core in, but for some reason unlike the C version it strangely produces no sound...theyre working on it.

Patience people.
 
Street fighter doesn't work with sound like someone mentioned. Sonic Jam does though (works flawlessly).
 
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