Tiles/ Characters Etc


dont worry, i'll walk you thru it :) its dead easy once you've done it once.

the current release of gigas has a folder in it called editor kit, this doesn't go on the SMC (some people have copied it onto the SMC :p) but its just there to help create graphics.

you want to make some characters right?

no problem, just open the gfx_charset.bmp and you'll notice while it has a fair amount of characters already drawn - but i've left some blank (and the robot is half done)

it goes down in rows, each character has 8 rows of graphics - the top four rows are the "standing still" animations, and the bottom four are the "walking" animations, these animations go from left ro right.

to save time, i'd just make all the standing still animations the same, so just draw them looking left once, then just use that one graphic in all 6 'frames'.

once done, save it and run the "make charset.bat", this will generate a file called 'chars.raw'

copy 'chars.raw' over the one in the GPMM\GIGAS\ folder on your GP32, and volla, you can use your character graphics - go into the entity editing mode so you get a little geezer attached to the cursor, then press L or R to go thru them until you find your character.

hope that helps
 
im not entirely clear on this (sorry :unsure: )

do i have to copy my sprites onto the grid in gfx_charset.bmp using paint or something?

can anyone answer this for me? :ph34r:
 
yup, just copy and paste them into the grids :), the grid colours are just there to help you see where each 'frame' is so you dont end up plonking a graphic in the wrong place.
 
it's quite easy once you get it :)

I'm just lucky I used to edit tilesets and charsets for rpgmaker, still got the photoshop skills :)
 
hehe... Im loving the program.. Gonna make some more later, and ill fix the mogs walking. The good thing about this is I downloaded the RPGMarker2k sprites so its just a cut and paste job. :D

This is my favourite app on the GP32 :)
 
Gah!

I just tried to make my sheet into a .raw file, and nothing happened!

All the chars stayed the same, and none of the new ones were in the entity section!



Steps i took :
  • Copied and pasted my chars into the file gfx_charset
  • ran make charset
C:\WINDOWS\Desktop\Gigas\editor kit>bmp2bin -1 pal.act -r gfx_charset.bmp chars.raw

appeared, and a while later

C:\WINDOWS\Desktop\Gigas\editor kit>

appeared, then the program had finished.

Copied across the chars.raw file, run gigas and..... it was the same as before!



What have i done wrong? I have done it 3 times!
 
hmmm.. should work, are you putting the char.raw in the GIGAS subfolder? it should overwrite an existing file :p

delete the current char.raw file off the PC, that way when you run the batch file you'll be sure if its generating a new one or not.
 
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